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Rally Bike [a] is a racing arcade video game originally developed by Toaplan and published by Taito in May 1988. [2] In Rally Bike, players compete against computer-controlled opponents in races across locations in the United States. Initially released in arcades, the game was ported to the Nintendo Entertainment System and X68000 by different ...
There are two game modes within TT Superbikes Real Road Racing: Arcade and Challenge.Arcade is the primary game mode, housing standard races, times trials and "Mad Sunday", an event in which the track is also occupied by civilian drivers, who the player can use to their advantage; successfully maneuvering around this traffic awards a speed boost.
The objective of the game is to finish in third place or higher in a preliminary race to qualify for the Excitebike championship race. [4] The A button accelerates the bike, and the B button activates a turbo boost that enhances the bike's speed, but overheats the engine if it is used for too long, forcing an immobile cooldown period. [5]
dbi Games Java 2004 2 Fast 4 You Digital Dimensions Bi-Fi Roll DOS 1995 2XL ATV Offroad: 2XL Games: iOS: 2009-10-08 2XL MX Offroad: 2012-01-22 2XL Racing: 2014-10-15 2XL Supercross: 2009-04-01 2XL TrophyLite Rally: 2010-06-10 2Xtreme: 989 Studios: Sony Computer Entertainment: PS1 1996-11-06 3D Deathchase: Micromega Timex ZX 1983 3D Pixel Racing ...
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Road Rash 64 is a 1999 racing game developed by Pacific Coast Power and Light and published by THQ for the Nintendo 64. [3] The game is the fifth of seven entries in the Road Rash series of video games, the only entry to be published by THQ and the only entry to be released for the Nintendo 64 platform.
Game Over, by David Sheff; Playing the Past: History and Nostalgia in Video Games, edited by Zach Whalen, and Laurie N. Taylor; The Rough Guide To Videogames, by Karen Berens and Geoff Howard; Ultimate Supercade: A Visual History of the Videogame Age 1971–1984, by Van Burnham; The Ultimate History of Video Games, by Steve L. Kent
World Rally was developed by Monster Games and announced in October 2009 through the NOA edition of the Nintendo Channel, via an episode of Nintendo Week.In an interview on 1UP's Retro Gaming Blog, the developers of the game "wanted to approach this project with a clean slate and take advantage of the new abilities of the Wii: the 3-D graphics, the motion controls and the availability of Wi-Fi ...
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