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General cuboids have many different types. When all of the rectangular cuboid's edges are equal in length, it results in a cube, with six square faces and adjacent faces meeting at right angles. [1] [3] Along with the rectangular cuboids, parallelepiped is a cuboid with six parallelogram. Rhombohedron is a cuboid with six rhombus faces.
A rectangular cuboid is a convex polyhedron with six rectangle faces. The dihedral angles of a rectangular cuboid are all right angles, and its opposite faces are congruent. [2] By definition, this makes it a right rectangular prism. Rectangular cuboids may be referred to colloquially as "boxes" (after the physical object).
A cube, for example, is a regular hexahedron with all its faces square, and three squares around each vertex. There are seven topologically distinct convex hexahedra, [1] one of which exists in two mirror image forms. Additional non-convex hexahedra exist, with their number depending on how polyhedra are defined.
A star prism is a nonconvex polyhedron constructed by two identical star polygon faces on the top and bottom, being parallel and offset by a distance and connected by rectangular faces. A uniform star prism will have Schläfli symbol {p/q} × { }, with p rectangles and 2 {p/q} faces. It is topologically identical to a p-gonal prism.
The cube can be represented as the cell, and examples of a honeycomb are cubic honeycomb, order-5 cubic honeycomb, order-6 cubic honeycomb, and order-7 cubic honeycomb. [47] The cube can be constructed with six square pyramids, tiling space by attaching their apices. [48] Polycube is a polyhedron in which the faces of many cubes are attached.
A cubic prism, {4,3}×{}, is a lower symmetry construction of the regular tesseract, {4,3,3}, as a prism of two parallel cubes, as seen in this Schlegel diagram. In four-dimensional geometry, a prismatic uniform 4-polytope is a uniform 4-polytope with a nonconnected Coxeter diagram symmetry group.
Tetragonal crystal lattices result from stretching a cubic lattice along one of its lattice vectors, so that the cube becomes a rectangular prism with a square base (a by a) and height (c, which is different from a).
The above embedding divides the cube into five tetrahedra, one of which is regular. In fact, five is the minimum number of tetrahedra required to compose a cube. To see this, starting from a base tetrahedron with 4 vertices, each added tetrahedra adds at most 1 new vertex, so at least 4 more must be added to make a cube, which has 8 vertices.
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