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The following are among the properties of log-concave distributions: If a density is log-concave, so is its cumulative distribution function (CDF). If a multivariate density is log-concave, so is the marginal density over any subset of variables. The sum of two independent log-concave random variables is log-concave. This follows from the fact ...
This step takes O(n), where n is the number of points in question. Next, the set of points must be sorted in increasing order of the angle they and the point P make with the x-axis. Any general-purpose sorting algorithm is appropriate for this, for example heapsort (which is O(n log n)). Sorting in order of angle does not require computing the ...
Published in 1979 by A. M. Andrew. The algorithm can be seen as a variant of Graham scan which sorts the points lexicographically by their coordinates. When the input is already sorted, the algorithm takes O(n) time. Incremental convex hull algorithm — O(n log n) Published in 1984 by Michael Kallay. Kirkpatrick–Seidel algorithm — O(n log h)
The Brunn–Minkowski inequality asserts that the Lebesgue measure is log-concave. The restriction of the Lebesgue measure to any convex set is also log-concave.. By a theorem of Borell, [2] a probability measure on R^d is log-concave if and only if it has a density with respect to the Lebesgue measure on some affine hyperplane, and this density is a logarithmically concave function.
The rows of Pascal's triangle are examples for logarithmically concave sequences. In mathematics, a sequence a = (a 0, a 1, ..., a n) of nonnegative real numbers is called a logarithmically concave sequence, or a log-concave sequence for short, if a i 2 ≥ a i−1 a i+1 holds for 0 < i < n.
Steps 1-2: Divide the points into two subsets. The 2-dimensional algorithm can be broken down into the following steps: [2] Find the points with minimum and maximum x coordinates, as these will always be part of the convex hull. If many points with the same minimum/maximum x exist, use the ones with the minimum/maximum y, respectively.
Later, the ability to show all of the steps explaining the calculation were added. [6] The company's emphasis gradually drifted towards focusing on providing step-by-step solutions for mathematical problems at the secondary and post-secondary levels. Symbolab relies on machine learning algorithms for both the search and solution aspects of the ...
A divide and conquer paradigm to performing a triangulation in d dimensions is presented in "DeWall: A fast divide and conquer Delaunay triangulation algorithm in E d" by P. Cignoni, C. Montani, R. Scopigno. [18] The divide and conquer algorithm has been shown to be the fastest DT generation technique sequentially. [19] [20]