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  2. Modular programming - Wikipedia

    en.wikipedia.org/wiki/Modular_programming

    Modular programming is a software design technique that emphasizes separating the functionality of a program into independent, interchangeable modules, such that each contains everything necessary to execute only one aspect or "concern" of the desired functionality.

  3. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma , Richard Helm , Ralph Johnson , and John Vlissides , with a foreword by Grady Booch .

  4. Separation of concerns - Wikipedia

    en.wikipedia.org/wiki/Separation_of_concerns

    Separation of concerns is an important design principle in many other areas as well, such as urban planning, architecture and information design. [5] The goal is to more effectively understand, design, and manage complex interdependent systems, so that functions can be reused, optimized independently of other functions, and insulated from the ...

  5. Module pattern - Wikipedia

    en.wikipedia.org/wiki/Module_pattern

    In software engineering, the module pattern is a design pattern used to implement the concept of software modules, defined by modular programming, in a programming language with incomplete direct support for the concept.

  6. Modular Approach to Software Construction Operation and Test

    en.wikipedia.org/wiki/Modular_Approach_to...

    MASCOT's principles continue to evolve in the academic community (principally at the DCSC) and the aerospace industry Matra BAe Dynamics, through research into temporal aspects of software design and the expression of system architectures, most notably in the DORIS (Data-Oriented Requirements Implementation Scheme) method and implementation protocols.

  7. Unix philosophy - Wikipedia

    en.wikipedia.org/wiki/Unix_philosophy

    In his book The Art of Unix Programming that was first published in 2003, [11] Eric S. Raymond (open source advocate and programmer) summarizes the Unix philosophy as KISS Principle of "Keep it Simple, Stupid." [12] He provides a series of design rules: [1] Build modular programs; Write readable programs; Use composition; Separate mechanisms ...

  8. Modular design - Wikipedia

    en.wikipedia.org/wiki/Modular_design

    Modular computer design. Modular design in computer hardware is the same as in other things (e.g. cars, refrigerators, and furniture). The idea is to build computers with easily replaceable parts that use standardized interfaces. This technique allows a user to upgrade certain aspects of the computer easily without having to buy another ...

  9. The Preparation of Programs for an Electronic Digital Computer

    en.wikipedia.org/wiki/The_Preparation_of...

    EDSAC, on which the book was based, was the first computer in the world to provide a practical computing service for researchers. [2] Demand for the book was so limited initially that it took six years to sell out the first edition. [7] As computers became more common in the 1950s, the book became the standard textbook on programming for a time ...