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  2. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...

  3. 2b2t - Wikipedia

    en.wikipedia.org/wiki/2b2t

    First logo used from 2010 to 2017. The 2b2t Minecraft server was founded in December 2010; it has run consistently without a reset since then. [6] [1] The founders are anonymous, [7] choosing to remain unknown or known only via usernames; the most prominent founder is commonly referred to as "Hausemaster".

  4. Minecraft server - Wikipedia

    en.wikipedia.org/wiki/Minecraft_server

    A Minecraft server is a player-owned or business-owned multiplayer game server for the 2011 Mojang Studios video game Minecraft. In this context, the term "server" often refers to a network of connected servers, rather than a single machine. [ 1 ]

  5. List of file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_file_formats

    MCWORLD – Zip archive used by Minecraft: Bedrock Edition containing all the files needed to load an in-game world. MHTML – Mime HTML (Hyper-Text Markup Language) code file; MIDI, MID – Musical Instrument Digital Interface; MLOG – A file format intended to be used for Mindustry Logic; MPQ – MPQ Archives Used by Blizzard Entertainment

  6. Voxel - Wikipedia

    en.wikipedia.org/wiki/Voxel

    Battles displaying 1000 ships at a time were rendered slowly on computers without hardware graphic acceleration. Medieval Engineers is the second voxel-based engineering game by Keen Software House inspired from medieval technology. Minecraft is a sandbox video game that uses voxels to store terrain data, [17] but does not use voxel rendering ...

  7. Perlin noise - Wikipedia

    en.wikipedia.org/wiki/Perlin_noise

    Two-dimensional slice through 3D Perlin noise at z = 0. Perlin noise is a type of gradient noise developed by Ken Perlin in 1983. It has many uses, including but not limited to: procedurally generating terrain, applying pseudo-random changes to a variable, and assisting in the creation of image textures.

  8. Parable of the Wise and the Foolish Builders - Wikipedia

    en.wikipedia.org/wiki/Parable_of_the_Wise_and...

    This parable compares building one's life on the teachings and example of Jesus to a flood-resistant building founded on solid rock. The Parable of the Wise and the Foolish Builders (also known as the House on the Rock), is a parable of Jesus from the Sermon on the Mount in the Gospel of Matthew as well as in the Sermon on the Plain in the Gospel of Luke ().

  9. Sinkhole - Wikipedia

    en.wikipedia.org/wiki/Sinkhole

    The Red Lake sinkhole in Croatia. A sinkhole is a depression or hole in the ground caused by some form of collapse of the surface layer. The term is sometimes used to refer to doline, enclosed depressions that are also known as shakeholes, and to openings where surface water enters into underground passages known as ponor, swallow hole or swallet.