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  2. Imagery rescripting - Wikipedia

    en.wikipedia.org/wiki/Imagery_rescripting

    Imagery Rescripting is an experiential therapeutic technique that uses imagery and imagination to intervene in traumatic memories. [1] The process is guided by a therapist who works with the client to define ways to work with particular traumatic memories, images, or nightmares.

  3. Active imagination - Wikipedia

    en.wikipedia.org/wiki/Active_imagination

    The theosophy of post-Renaissance Europe embraced imaginal cognition. From Jakob Böhme to Swedenborg, active imagination played a large role in theosophical works.In this tradition, the active imagination serves as an "organ of the soul, thanks to which humanity can establish a cognitive and visionary relationship with an intermediate world".

  4. Method of loci - Wikipedia

    en.wikipedia.org/wiki/Method_of_loci

    The method of loci is also known as the memory journey, memory palace, journey method, memory spaces, or mind palace technique. This method is a mnemonic device adopted in ancient Roman and Greek rhetorical treatises (in the anonymous Rhetorica ad Herennium , Cicero 's De Oratore , and Quintilian 's Institutio Oratoria ).

  5. Guided imagery - Wikipedia

    en.wikipedia.org/wiki/Guided_imagery

    Guided imagery (also known as guided affective imagery, or katathym-imaginative psychotherapy) is a mind-body intervention by which a trained practitioner or teacher helps a participant or patient to evoke and generate mental images [1] that simulate or recreate the sensory perception [2] [3] of sights, [4] [5] sounds, [6] tastes, [7] smells, [8] movements, [9] and images associated with touch ...

  6. List of narrative techniques - Wikipedia

    en.wikipedia.org/wiki/List_of_narrative_techniques

    Name Definition Example Setting as a form of symbolism or allegory: The setting is both the time and geographic location within a narrative or within a work of fiction; sometimes, storytellers use the setting as a way to represent deeper ideas, reflect characters' emotions, or encourage the audience to make certain connections that add complexity to how the story may be interpreted.

  7. MacGuffin - Wikipedia

    en.wikipedia.org/wiki/MacGuffin

    The use of a MacGuffin as a plot device predates the name MacGuffin. The Holy Grail of Arthurian legend has been cited as an early example of a MacGuffin. The Holy Grail is the desired object that is essential to initiate and advance the plot, but the final disposition of the Grail is never revealed, suggesting that the object is not of significance in itself. [8]

  8. Make believe - Wikipedia

    en.wikipedia.org/wiki/Make_believe

    Make believe, also known as pretend play or imaginative play, is a loosely structured form of play that generally includes role-play, object substitution and nonliteral behavior. [1]

  9. Imagery - Wikipedia

    en.wikipedia.org/wiki/Imagery

    There are five major types of sensory imagery, each corresponding to a sense, feeling, action, or reaction: Visual imagery pertains to graphics, visual scenes, pictures, or the sense of sight.