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Teensy 3.2 adds a more powerful 3.3 volt regulator, with the ability to directly power ESP8266 Wi-Fi, WIZ820io Ethernet and other power-hungry 3.3 V add-on boards. Teensy 3.5 [213] MK64FX512VMD12 32 bit ARM Cortex-M4F 120 MHz [209] PJRC: Form factor compatible with Teensy 3.0/3.1/3.2, with more pins directly available.
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Shoulder buttons ("bumpers") and triggers on an Xbox 360 controller. Some common additions to the standard pad include shoulder buttons (also called "bumpers") and triggers placed along the edges of the pad (shoulder buttons are usually digital, i.e. merely on/off; while triggers are usually analog); centrally placed start, select, and home buttons [clarification needed], and an internal motor ...
The following is a list of game controllers. It includes input devices that are notable and whose primary function is to control how the video games are played. Regional variants and models containing insignificant changes are not included.
Super NES Controller - the console's included controller contains a four-direction D-pad, four face buttons (A, B, X, Y), two center buttons (Start and Select), and two shoulder buttons (L and R) Super Game Boy - adapter for playing Game Boy games on the Super NES console ; Super NES Mouse - two-button mouse
This category, game controllers, contains articles about input devices used by game players to control computer and video games. Such devices can range all the way from common computer mice to replicas of advanced aircraft control sticks.
Joy-Con [a] are the primary game controllers for the Nintendo Switch and Nintendo Switch 2 video game consoles. They consist of two individual units, each containing an analog stick and an array of buttons. They can be used while attached to the main Nintendo Switch console unit, or detached and used wirelessly; when detached, a pair of Joy-Con ...
While the Virtual Boy controller differs greatly in design from Nintendo's other controllers, the directional pads closely resemble the directional pad of the Game Boy but larger and with a steeper slope inwards. Since the Virtual Boy was designed for single player use, the system only has a single controller port on the underside of the console.