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A pair of gnolls – hyena-headed humanoids. In the Dungeons & Dragons fantasy role-playing game, the term monster refers to a variety of creatures, some adapted from folklore and legends and others invented specifically for the game.
The beholder is a fictional monster in the Dungeons & Dragons fantasy role-playing game.It is depicted as a floating orb of flesh with a large mouth, single central eye, and many smaller eyestalks on top with powerful magical abilities.
The mimic first appeared for second edition Advanced Dungeons & Dragons in the second volume of the Monstrous Compendium series (1989). In this set, the creature is described as magically-created, and usually appears in the form of a treasure chest, although its natural color is a speckled grey that resembles granite.
Volo's Guide to Monsters adds a variety of new playable races and expands on existing creatures in the Monster Manual in addition to adding new ones. [3] The book also contains marginalia by both Volothamp Geddarm and Elminster of Shadowdale.
While trolls can be found throughout folklores worldwide, the D&D troll has little in common with these. Instead it was inspired partly by Norse myth, and partly by a troll that appears in Poul Anderson's Three Hearts and Three Lions, [1] [2] [3] which is especially apparent in their ability to "regenerate" (their bodies to heal wounds extremely rapidly), and their weakness to fire.
Viktor Coble listed Xanthar's Guide To Everything as #8 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "unlike a lot of the other books in 5e, it is a lot more versatile. Not only does it have the feeling of a campaign plot hook, but it also offers a lot of new subclasses, spells, and tools for new ways to play and ...
The owlbear is depicted as an eight to ten foot (2.5–3 meter) tall cross between a bear and an owl.According to descriptions in Dungeons & Dragons source books, owlbears are carnivorous creatures, famed for their aggression and ferocity; [6] they live in mated pairs in caves and hunt any creature bigger than a mouse. [6]
Undead creatures are an embodiment of the presence of death in the game. [9] The most common types are mindless or near-mindless, and are therefore directed to act either by the control of a more powerful enemy, or acting on instinctive compulsions.