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  2. Digital media use and mental health - Wikipedia

    en.wikipedia.org/wiki/Digital_media_use_and...

    The relationships between digital media use and mental health have been investigated by various researchers—predominantly psychologists, sociologists, anthropologists, and medical experts—especially since the mid-1990s, after the growth of the World Wide Web and rise of text messaging. A significant body of research has explored "overuse ...

  3. Google+ - Wikipedia

    en.wikipedia.org/wiki/Google+

    Google+. Google+ (sometimes written as Google Plus, stylized as G+ or g+) was a social network that was owned and operated by Google until it ceased operations in 2019. The network was launched on June 28, 2011, in an attempt to challenge other social networks, linking other Google products like Google Drive, Blogger and YouTube.

  4. Video game–related health problems - Wikipedia

    en.wikipedia.org/wiki/Video_game–related_health...

    Video game–related health problems. Game addiction problems can induce repetitive strain injuries, skin disorders or other health issues. Other problems include video game-provoked seizures in patients with epilepsy. [1] In rare and extreme cases, deaths have resulted from excessive video game playing (see Deaths due to video game addiction).

  5. The 3-3-3 Rule Can Be a Mental Health Game Changer - AOL

    www.aol.com/3-3-3-rule-mental-130000886.html

    One way to focus on the here and now is to try a grounding exercise, like the 3-3-3 rule. It’s simple: All you have to do is focus on one thing you can see, one you can hear, and one you can ...

  6. Kids are turning to video games to help with their anxiety ...

    www.aol.com/lifestyle/kids-turning-video-games...

    Experts say gaming can help kids handle feelings of anxiety. (Photo: Getty Creative) (Carol Yepes via Getty Images) Kids these days have more things to feel anxious about than ever.

  7. Video game addiction - Wikipedia

    en.wikipedia.org/wiki/Video_game_addiction

    Video game addiction. Video game addiction (VGA), also known as gaming disorder or internet gaming disorder, is generally defined as a psychological addiction that is problematic, compulsive use of video games that results in significant impairment to an individual's ability to function in various life domains over a prolonged period of time.

  8. Internet addiction disorder - Wikipedia

    en.wikipedia.org/wiki/Internet_addiction_disorder

    Cybersexual addiction: compulsive use of adult websites for cybersex and cyberporn (see Internet sex addiction) Cyber-relationship addiction: Over-involvement in online relationships; Net compulsions: Obsessive online gambling, shopping or day-trading; Information overload: Compulsive web surfing or database searches

  9. Psychological effects of Internet use - Wikipedia

    en.wikipedia.org/wiki/Psychological_effects_of...

    The psychological harm cyber bullying can cause is reflected in low self-esteem, depression and anxiety. It also opens up avenues for manipulation and control. Cyber bullying has ultimately led to depression, anxiety and in severe cases suicide. Suicide is the third leading cause of death for youth between the ages of 10 and 24.

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