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  2. Foreach loop - Wikipedia

    en.wikipedia.org/wiki/Foreach_loop

    t. e. In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement. Unlike other for loop constructs, however, foreach loops [ 1 ] usually maintain no explicit counter: they essentially say "do this to everything in ...

  3. For loop - Wikipedia

    en.wikipedia.org/wiki/For_loop

    v. t. e. In computer science, a for-loop or for loop is a control flow statement for specifying iteration. Specifically, a for-loop functions by running a section of code repeatedly until a certain condition has been satisfied. For-loops have two parts: a header and a body. The header defines the iteration and the body is the code that is ...

  4. Selection sort - Wikipedia

    en.wikipedia.org/wiki/Selection_sort

    Selection sort. In computer science, selection sort is an in-place comparison sorting algorithm. It has an O (n2) time complexity, which makes it inefficient on large lists, and generally performs worse than the similar insertion sort. Selection sort is noted for its simplicity and has performance advantages over more complicated algorithms in ...

  5. Sorting algorithm - Wikipedia

    en.wikipedia.org/wiki/Sorting_algorithm

    A kind of opposite of a sorting algorithm is a shuffling algorithm. These are fundamentally different because they require a source of random numbers. Shuffling can also be implemented by a sorting algorithm, namely by a random sort: assigning a random number to each element of the list and then sorting based on the random numbers.

  6. Knapsack problem - Wikipedia

    en.wikipedia.org/wiki/Knapsack_problem

    The most common problem being solved is the 0-1 knapsack problem, which restricts the number of copies of each kind of item to zero or one. Given a set of n {\displaystyle n} items numbered from 1 up to n {\displaystyle n} , each with a weight w i {\displaystyle w_{i}} and a value v i {\displaystyle v_{i}} , along with a maximum weight capacity ...

  7. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Python is a multi-paradigm programming language. Object-oriented programming and structured programming are fully supported, and many of their features support functional programming and aspect-oriented programming (including metaprogramming [ 71 ] and metaobjects). [ 72 ] Many other paradigms are supported via extensions, including design by ...

  8. Greedy algorithm - Wikipedia

    en.wikipedia.org/wiki/Greedy_algorithm

    Greedy algorithms determine the minimum number of coins to give while making change. These are the steps most people would take to emulate a greedy algorithm to represent 36 cents using only coins with values {1, 5, 10, 20}. The coin of the highest value, less than the remaining change owed, is the local optimum.

  9. Code refactoring - Wikipedia

    en.wikipedia.org/wiki/Code_refactoring

    In computer programming and software design, code refactoring is the process of restructuring existing source code —changing the factoring —without changing its external behavior. Refactoring is intended to improve the design, structure, and/or implementation of the software (its non-functional attributes), while preserving its functionality.