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Following the events of the first game, Kaos, who was shrunk and put on display in a toy store on Earth, returns to the Skylands after finding a Portal of Power.The first level takes place 10,000 years ago and explains how the Giants became the first Skylanders. 10,000 years ago, the Arkeyans, an evil race of giant robots, ruled over the Skylands and forced its inhabitants to work as slaves ...
Skylanders is a toys-to-life action-adventure video game franchise published by Activision. [1] [2] Skylanders games are played by placing a character's figure on the "Portal of Power", a device that reads its tag using NFC and "imports" them into the game as a playable character, leveling them up and saving its progress on the figure to potentially be used on a different game or video game ...
Weapon fixtures includes all types of mountings, installations, and facilities used to emplace weapons for operation. Subcategories This category has the following 2 subcategories, out of 2 total.
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SlateMesh Gaming PC Computer Desktop. At a cheaper price point than many gaming laptops, this gaming desktop is an incredibly affordable option that still stands up to the best AAA games.
Skylanders: Imaginators is a 2016 toys-to-life 3D platform game developed by Toys for Bob and published by Activision. It is the sixth installment of the Skylanders series, a successor to Skylanders: SuperChargers, and was released for Nintendo Switch, PlayStation 3, PlayStation 4, Wii U, Xbox 360 and Xbox One. It allows players to create their ...
As of March 31, 2012, Activision has sold over 30 million Skylanders toys, and sales were expected to exceed $500 million by the end of the year. [4] [5] A direct sequel, Skylanders: Giants, was released in 2012 for the Nintendo 3DS, PlayStation 3, Xbox 360, Wii and Wii U.
Toys-to-life is a video game feature using physical figurines or action figures to interact within the game. [1] These toys use a near field communication (NFC), radio frequency identification (RFID), or image recognition data protocol to determine the individual figurine's proximity, and save a player's progress data to a storage medium located within that piece. [2]