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  2. Static build - Wikipedia

    en.wikipedia.org/wiki/Static_build

    In a statically built program, no dynamic linking occurs: all the bindings have been done at compile time.. Static builds have a very predictable behavior (because they do not rely on the particular version of libraries available on the final system), and are commonly found in forensic and security tools to avoid possible contamination or malfunction due to broken libraries on the examined ...

  3. CMake - Wikipedia

    en.wikipedia.org/wiki/CMake

    CMake supports building executables, libraries (e.g. libxyz, xyz.dll etc.), object file libraries and pseudo-targets (including aliases). CMake can produce object files that can be linked against by executable binaries/libraries, avoiding dynamic (run-time) linking and using static (compile-time) linking instead.

  4. Software build - Wikipedia

    en.wikipedia.org/wiki/Software_build

    An illustration of the linking process. Object files and static libraries are assembled into a new library or executable. A linker or link editor is a computer program that combines intermediate software build files such as object and library files into a single executable file such a program or library.

  5. Shared library - Wikipedia

    en.wikipedia.org/wiki/Shared_library

    A program that is configured to use a library can use either static-linking or dynamic-linking.Historically, libraries could only be static. [4] For static-linking (), the library is effectively embedded into the programs executable file, while for dynamic-linking the library can be loaded at runtime from a shared location, such as system files.

  6. Static library - Wikipedia

    en.wikipedia.org/wiki/Static_library

    A static library or statically linked library contains functions and data that can be included in a consuming computer program at build-time such that the library does not need to be accessible in a separate file at run-time. [1] If all libraries are statically linked, then the resulting executable will be stand-alone, a.k.a. a static build.

  7. Position-independent code - Wikipedia

    en.wikipedia.org/wiki/Position-independent_code

    Data references from position-independent code are usually made indirectly, through Global Offset Tables (GOTs), which store the addresses of all accessed global variables. There is one GOT per compilation unit or object module, and it is located at a fixed offset from the code (although this offset is not known until the library is linked).

  8. Interprocedural optimization - Wikipedia

    en.wikipedia.org/wiki/Interprocedural_optimization

    Static linking does naturally lend to the concept of LTO, but it only works with library archives that contain IR objects as opposed to machine-code only object files. [1] Due to performance concerns, not even the entire unit is always directly used—a program could be partitioned in a divide-and-conquer style LTO such as GCC's WHOPR. [ 2 ]

  9. Executable and Linkable Format - Wikipedia

    en.wikipedia.org/wiki/Executable_and_Linkable_Format

    An ELF file has two views: the program header shows the segments used at run time, whereas the section header lists the set of sections.. In computing, the Executable and Linkable Format [2] (ELF, formerly named Extensible Linking Format) is a common standard file format for executable files, object code, shared libraries, and core dumps.