Search results
Results from the WOW.Com Content Network
A figure-ground diagram is a two-dimensional map of an urban space that shows the relationship between built and unbuilt space. It is used in analysis of urban design and planning . It is akin to but not the same as a Nolli map which denotes public space both within and outside buildings and also akin to a block pattern diagram that records ...
Figure-ground contrast, in the context of map design, is a property of a map in which the map image can be partitioned into a single feature or type of feature that is considered as an object of attention (the figure), with the remainder of the map being relegated to the background, outside the current focus of attention. [1]
Pictorial maps (also known as illustrated maps, panoramic maps, perspective maps, bird's-eye view maps, and geopictorial maps) depict a given territory with a more artistic rather than technical style. [1] It is a type of map in contrast to road map, atlas, or topographic map.
From a page move: This is a redirect from a page that has been moved (renamed).This page was kept as a redirect to avoid breaking links, both internal and external, that may have been made to the old page name.
This is a list of flatiron buildings that are relatively notable. Any notable building shaped approximately like a flatiron can be included, regardless of whether the name of the building is "Flatiron Building" or not. Such a building is typically constructed at an intersection of streets or railway tracks that meet at an acute angle.
It consisted of three stone buildings with two towers encircled by a wall. The building that stands in the center of the compound, now the First Class Cadet's social club, was added in 1880. [21] The second academic building was demolished in 1891 and replaced on the same location by what was then known as the West Academic Building.
It is suggested that scaffolding (the development of new skills over time based on the building of other skills) is responsible for the development of perceptual organization. Environment plays a major role in the development of figure-ground perception. [16] The development of figure–ground perception begins the day the baby can focus on an ...
According to Fiorentino, typical Unreal Tournament maps had a limit of 160 polygons visible at the same time, which were split evenly between the landscape and map structures. By contrast, Facing Worlds' development began with Fiorentino allocating all 160 polygons to buildings and leaving the landscape for later.