Search results
Results from the WOW.Com Content Network
A Sound Blaster Z sound card. The Sound Blaster Z is the baseline card of the series. Some of its main features are Cirrus Logic 116 dB signal-to-noise ratio (SNR) digital-to-analog converters (DACs), a dedicated headphone jack with 600 ohm amplifier, and is bundled with a Beamforming Microphone that captures sound in a specific direction. One ...
The program enables support for many standards, such as Sound Blaster 16, General MIDI, AdLib (OPL3), among others. Sound Blaster Live! was the first sound card from Creative with the "What U Hear" recording input source. This was supported in the Windows drivers, so no additional software was needed to utilize it.
Most widespread card of Audigy series. Unofficial drivers for 32 and 64-bit editions of Windows 10 / 8.x / 7 / Vista SP2 / XP SP3 are available. IRIX has drivers for the Sound Blaster Audigy 2 ZS and it can be installed into the SGI Fuel series of workstations. [6] There was also a cardbus version of the ZS for use with notebook computers.
Also known as Sound Blaster Audigy ADVANCED MB, it is similar to Audigy 2 SE, but the software supports EAX 3.0, which supports 64-channel software wavetable (sample-based synthesis) with DirectSound acceleration, but without hardware accelerated 'wavetable' sample-based synthesis. DAC is rated 95 dB Signal-to-Noise Ratio.
The Sound Blaster X7 is a USB audio device that can work without a computer. It was announced on 3 September 2014. It supports Microsoft Windows and Mac OS X computers but requires a power supply to work. The Sound Blaster X7 has the SB-Axx1 sound chip built-in. Android and iOS devices can change SBX Pro Studio audio settings with the Sound ...
In addition to PCI and PCIe internal sound cards, Creative also released an external USB-based solution (named X-Mod) in November 2006. X-Mod is listed in the same category as the rest of the X-Fi lineup, but is only a stereo device, marketed to improve music playing from laptop computers, and with lower specifications than the internal offerings.
The Miles Sound System was used in its history by over 7,000 video games across 18 platforms. [4] Computer Gaming World stated in 1994 that "Many of the game publishers have decided to support only those sound cards which are supported by the Miles drivers", especially the Sound Blaster.
The widespread decision to support the Sound Blaster design in multimedia and entertainment titles meant that future sound cards such as Media Vision's Pro Audio Spectrum and the Gravis Ultrasound had to be Sound Blaster compatible if they were to sell well. Until the early 2000s, when the AC'97 audio standard became more widespread and ...