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Cliff-ghasts are the more prominent type of ghasts in His Dark Materials. Since many of the characters grow up in the same world as the cliff ghasts and may have encountered them before the start of the Northern Lights they know what these creatures are and consequently no character at any point explains them. Cliff-ghasts can fly, and are mortal.
They can also form from tectonic processes such as continental collisions, which cause horizontal pressure, friction, and distortion. Metamorphic rock can be formed locally when rock is heated by the intrusion of hot molten rock called magma from the Earth's interior. The study of metamorphic rocks (now exposed at the Earth's surface following ...
Most surviving genuinely old 'cobbled' areas are in reality pitched surfaces. A cobbled area is known as a "causey", "cassay" or "cassie" in Scots (probably from causeway ). [ 2 ] In the early modern period , cities like Paris, London, and Amsterdam began to pave their streets with cobblestones to manage the increased traffic from carts ...
Ghast may refer to: . Creatures in H.P. Lovecraft novella The Dream-Quest of Unknown Kadath; Ghast (Dungeons & Dragons), undead creatures in the Dungeons & Dragons role-playing game
A hail cannon is a shock wave generator claimed to disrupt the formation of hailstones in the atmosphere. These devices frequently engender conflict between farmers and neighbors when used, [ 1 ] because they are loudly and repeatedly fired every 1 to 10 seconds while a storm is approaching and until it has passed through the area, yet there is ...
Beach cobbles (Nash Point, Wales)A cobble (sometimes a cobblestone) is a clast of rock defined on the Udden–Wentworth scale as having a particle size of 64–256 millimeters (2.5–10.1 in), larger than a pebble and smaller than a boulder.
A strangelet (pronounced / ˈ s t r eɪ n dʒ. l ɪ t /) is a hypothetical particle consisting of a bound state of roughly equal numbers of up, down, and strange quarks.An equivalent description is that a strangelet is a small fragment of strange matter, small enough to be considered a particle.
Ravenholm is a fictional ghost town in the 2004 first-person shooter game Half-Life 2 created by Valve.It serves as the setting for the game's sixth chapter, "We Don't Go to Ravenholm", which follows protagonist Gordon Freeman as he journeys through the area after escaping a Combine attack in order to reach a nearby Resistance outpost.