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Wilderlands of the Fantastic Reaches is a campaign setting supplement which details the locations found on four large wilderness maps of the setting (Wilderness Maps 15-18). [ 2 ] The regions of the Isle of Dawn (#15), the Southern Reaches (#16), the Silver Skein Isles (#17), and the Ghinor Highlands (#18) [ 3 ] are shown in full detail on the ...
The map played on depends on the land held by the faction. For example, if the Luxon are holding a lot of land, the maps played on give advantage to the Kurzick. Teams that are playing on maps where the opposition has an advantage receive a bonus to the number of Alliance faction points accrued during the match.
Guild Wars 2 is a free-to-play, [2] massively multiplayer online role-playing game developed by ArenaNet and published by NCSoft.Set in the fantasy world of Tyria, the core game follows the re-emergence of Destiny's Edge, a disbanded guild dedicated to fighting Elder Dragons, colossal Lovecraftian-esque entities that have seized control of Tyria in the time since the original Guild Wars (2005 ...
Heart of Thorns introduced a new player versus player game mode, Stronghold, which takes place on a new map called the Battle of Champion's Dusk. [11] Stronghold was inspired by MOBA games and was designed to give players a completely new take on PvP in Guild Wars 2. In this game mode, players need to break through enemy lines and defenses with ...
Guild Wars 2: End of Dragons is the third expansion pack for Guild Wars 2, a massively multiplayer online role-playing game developed by ArenaNet and published by NCSoft. It was released on Microsoft Windows on February 28, 2022, and was made available for pre-purchase on July 26, 2021.
World Map Set is a supplement for fantasy role-playing games published by Judges Guild in 1982. Contents
The Book of Treasure Maps is a supplement which contains five short dungeon scenarios that the player characters find using treasure maps. Each of these dungeons includes a hand-drawn map to be given to the players as well as a complete map of the dungeon for the gamemaster to use.
The Book of Treasure Maps II was written by Daniel Hauffe and Rudy Kraft, and was published by Judges Guild in 1980 as a 48-page book. [1]TSR chose not to renew their license with Judges Guild for D&D after its September 1980 expiration, leaving The Book of Treasure Maps II (1980) and The Unknown Gods (1980) among the final products from Judges Guild to include the older D&D logo on them.