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Prof. David Baker, a protein research scientist at the University of Washington, founded the Foldit project.Seth Cooper was the lead game designer. Before starting the project, Baker and his laboratory coworkers relied on another research project named Rosetta [5] to predict the native structures of various proteins using special computer protein structure prediction algorithms.
Defold is a cross-platform, free, and source-available game engine developed by King, and later the Defold Foundation. [4] [5] [3] [6] It is used to create mostly two-dimensional (2D) games, [7] but is fully capable of three-dimensional (3D) as well. [8] [9] Defold is a downloadable desktop app, and ships with its own embedded IDE.
Jeffrey Todd Coleman is an American computer game designer and businessman. He is known for Shadowbane, released in 2003, and Wizard101, released in 2008. [1] He was a founder of Wolfpack Studios, which was purchased by Ubisoft. He also worked at KingsIsle Entertainment in Austin, Texas. [2]
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Macrotask games, unlike microtask games, contain complex problems that are usually left to experts to solve. In 2008, a macrotask game called Foldit was created by Seth Cooper. The idea was that players would attempt to fold a three-dimensional representation of a protein. This task was a hard problem for computers to automate completely.
The game was developed by German indie developer tobspr Games [9] using the Unity engine. [1] The studio received partial funding with a grant of €537,833 from the German government via the "Computerspielförderung des Bundes". [10] Unlike its predecessor, which was free and open source, [11] Shapez 2 requires a purchase. [12]
Wizard was created contemporaneously with the Epyx release Jumpman. Steve Luedders stated that it was a coincidence, and that he felt Wizard could have been more successful if Jumpman had not been released first (company size and marketing resources being a significant factor). [citation needed]
Contains video games that have shapeshifting as the basis of the plot or a main aspect of gameplay. Do not include games that only have shapeshifting minor characters.