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It comes with a LaserActive-branded version of Sega's 6-button control pad (CPD-S1). LD-ROM² PAC (PAC-N1 / PAC-N10) Pioneer Electronics (USA) and NEC Home Electronics released this module that allows users to play 8-inch and 12-inch LaserActive LD-ROM² discs, as well as CD-ROM² and Super CD-ROM² discs, HuCards and CD+G discs.
6-Button Arcade Pad: Sega Genesis: Connectivity: Sega Genesis controller port Input: 8 digital buttons, D-pad: 1993 [9] [15] Sega Saturn controller: Sega Saturn: Connectivity: Sega Saturn controller port Input: 9 digital buttons, D-pad: November 22, 1994 PlayStation controller: PlayStation: Connectivity: PlayStation controller port Input: 10 ...
The controls are similar to Contra III, but have been adapted to work with the Genesis's standard three-button controller, as well as the six-button controller. The three main buttons (A, B, and C) are used for switching between weapons, shooting, and jumping respectively in the default control configuration.
The original Sega Genesis/Mega Drive control pad has three face buttons, [7] but a six-button pad was later released. [8] The SNES controller also featured six action buttons, with four face buttons arranged in a diamond formation, and two shoulder buttons positioned to be used with the index fingers, a design which has been imitated by most ...
English: A North American Sega Genesis video game console with 6-button controller. The Sega Genesis is a 16-bit, fourth generation game console that was first released in 1988. This is the second remodel of the console and is shown with a 6-button that was released later in the console's life.
Genesis six-button controller. The standard controller features a rounded shape, a directional pad, three main buttons, and a start button. In 1993, Sega released a slightly smaller pad with three additional face buttons, similar to the design of buttons on arcade fighting games such as Street Fighter II. Sega also released a wireless revision ...
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The game followed the typical eight-way directional pad/stick with six-button layout common to most fighting games at the time (more commonly in this case, Street Fighter II). Since the standard Mega Drive/Genesis controller has only three action buttons, players would have to purchase a six-button controller or Sega Activator , or else use the ...