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  2. Code refactoring - Wikipedia

    en.wikipedia.org/wiki/Code_refactoring

    In computer programming and software design, code refactoring is the process of restructuring existing source code—changing the factoring—without changing its external behavior. Refactoring is intended to improve the design, structure, and/or implementation of the software (its non-functional attributes), while preserving its functionality.

  3. Transformation Priority Premise - Wikipedia

    en.wikipedia.org/wiki/Transformation_Priority...

    (expression → function) replacing an expression with a function or algorithm (variable → assignment) replacing the value of a variable. (case) adding a case (or else) to an existing switch or if; Uncle Bob also explicitly stated: "There are likely others", [1] and [I] think that the priority list is language specific...

  4. Martin Fowler (software engineer) - Wikipedia

    en.wikipedia.org/wiki/Martin_Fowler_(software...

    Martin Fowler (18 December 1963) is a British software developer, [2] author and international public speaker on software development, specialising in object-oriented analysis and design, UML, patterns, and agile software development methodologies, including extreme programming.

  5. Test-driven development - Wikipedia

    en.wikipedia.org/wiki/Test-driven_development

    Test-driven development (TDD) is a way of writing code that involves writing an automated unit-level test case that fails, then writing just enough code to make the test pass, then refactoring both the test code and the production code, then repeating with another new test case.

  6. Rule of three (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Rule_of_three_(computer...

    It states that two instances of similar code do not require refactoring, but when similar code is used three times, it should be extracted into a new procedure. The rule was popularised by Martin Fowler in Refactoring [1] and attributed to Don Roberts. Duplication is considered a bad practice in programming because it makes the code harder to ...

  7. Decomposition (computer science) - Wikipedia

    en.wikipedia.org/wiki/Decomposition_(computer...

    A decomposition paradigm in computer programming is a strategy for organizing a program as a number of parts, and usually implies a specific way to organize a program text. Typically the aim of using a decomposition paradigm is to optimize some metric related to program complexity, for example a program's modularity or its maintainability.

  8. List of tools for static code analysis - Wikipedia

    en.wikipedia.org/wiki/List_of_tools_for_static...

    Markup, script and style languages (like XML, CSS) A language-specific code comparison tool that features language-specific analysis reporting in addition to language-specific minification and beautification algorithms. PVS-Studio: 2024-08-16 (7.32) No; proprietary — C, C++, C++/CLI, C++/CX, C# Java — — — — A software analysis tool ...

  9. Type generalization - Wikipedia

    en.wikipedia.org/wiki/Type_generalization

    Type generalization is a technique commonly used in refactoring.The idea is to draw on the benefits of object-orientation and make more-generalized types, thus enabling more code sharing, leading to better maintainability as there is less code to write.

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