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The game is as a spiritual successor to Nitronic Rush, a student project developed at DigiPen and released in 2011, which intellectual property is owned by DigiPen. [3] In October 2012, Refract launched a Kickstarter crowdfunding campaign seeking $125,000 for Distance. [4] It features the addition of a multiplayer mode compared to Nitronic Rush ...
Yasuyuki Oda (Japanese: 小田 泰之, Hepburn: Oda Yasuyuki) (born 1972) is a Japanese game designer. Oda showed an interest in gaming during his childhood that led him to study animations when growing up. He debuted as a developer for SNK, doing debugs of certain games while being a major planner in Garou: Mark of the Wolves.
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This is a category for any video game where the player controls actions taking place, at least partially, on Mars. The action must take place on the surface Mars itself, not simply in orbit above Mars. This includes any alternate universe Mars, such as after terraforming, or on a seemingly fantasical Mars, as long as it is in relation to Earth.
Dino King Battle Card Game (ダイノキングバトル-CARD GAME-, Daino Kingu Batoru - CARD GĒMU - no) 2006: Yes — Dungeon Maker: Hunting Ground (クロニクル オブ ダンジョンメーカー, Chronicle of Dungeon Maker) 2006: No — Exit 2: 2006: No: PSP, Xbox Live Arcade: Ghost Castle (ゴーストキャッスル, Gōsuto Kyassuru ...
Mars Matrix: Hyper Solid Shooting, or simply Mars Matrix (マーズマトリックス, Māzu Matorikkusu), is a vertically scrolling shooter arcade game developed by Takumi and released in 2000. The game was published by Capcom and run on their CPS-2 arcade system board. Mars Matrix was later ported to the Dreamcast video game
The Chrono (Japanese: クロノ, Hepburn: Kurono) series is a video game franchise developed and published by Square, and is currently owned by Square Enix.The series began in 1995 with the time travel role-playing video game Chrono Trigger, which spawned two continuations, Radical Dreamers: Nusumenai Hōseki, and Chrono Cross.
A mockup of what the game might look like made by Jonatan Pöljö, the game's artist "The style is pixel art meets modern 3D. It's influenced by bright, vivid sci-fi , and real-world functional spaceship design to go with 0x10 c ' s realistic tone," said Jonatan Pöljö, artist of the game's team.