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  2. LNW-80 - Wikipedia

    en.wikipedia.org/wiki/LNW-80

    Mode 0 is the default TRS-80 screen with 64×16 characters, and 128×48 semigraphics. Mode 1 is 480×192 monochrome. Mode 2 uses high-resolution graphics memory to colorize the mode 0 graphics. This results in 128×48 dots with 8 colors per dot. This mode could be used to 'colorize' the standard TRS-80 games when loaded with special software.

  3. Snowdrop (game engine) - Wikipedia

    en.wikipedia.org/wiki/Snowdrop_(game_engine)

    Snowdrop (also known as Ubisoft Snowdrop) is a proprietary game engine created by Massive Entertainment and Ubisoft for use on Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Nintendo Switch, Stadia, and Luna. It was revealed at E3 2013 with Tom Clancy's The Division, the first game using the engine.

  4. Ridge Racer (1993 video game) - Wikipedia

    en.wikipedia.org/wiki/Ridge_Racer_(1993_video_game)

    In a review of its Japanese console release, GamePro called the PlayStation version "a near carbon copy of the original" and praised the graphics, soundtrack, and the entire game being loaded into the PlayStation's RAM, eliminating mid-game loading and giving the option of removing the game disc and using the PlayStation as a music CD player ...

  5. Microsoft Flight Simulator (1982 video game) - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Flight_Simulator...

    Advertisements claimed "If flying your IBM PC got any more realistic, you'd need a license", and promised "a full-color, out-the-window flight display". [3] Early versions of Microsoft Flight Simulator were used as a test for PC compatibility. If a computer could run Microsoft Flight Simulator and Lotus 1-2-3, it was 100% IBM PC-compatible.

  6. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    GDDR5X SDRAM on an NVIDIA GeForce GTX 1080 Ti graphics card. Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.

  7. Elite (video game) - Wikipedia

    en.wikipedia.org/wiki/Elite_(video_game)

    The game was number 16 in the Your Sinclair "Top 100 Speccy Games" in 1992, [83] was voted number 7 in the Your Sinclair "Readers' Top 100 Games of All Time" in 1993 [84] and was voted the 9th best game of all time by the readers of Retro Gamer Magazine for an article that was scheduled to be in a special Your Sinclair tribute issue. [85]

  8. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  9. Asgard's Wrath 2 - Wikipedia

    en.wikipedia.org/wiki/Asgard's_Wrath_2

    California-based [3] studio Sanzaru Games began development on Asgard's Wrath 2 shortly after Asgard's Wrath's release in late 2019. [4] As a result of Meta's commitment to its standalone devices and its discontinuation of the non-standalone Oculus Rift family of headsets, the sequel shifted platforms, no longer requiring a headset connected to a Microsoft Windows computer and instead becoming ...