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In geometry, a normal is an object (e.g. a line, ray, or vector) that is perpendicular to a given object. For example, the normal line to a plane curve at a given point is the line perpendicular to the tangent line to the curve at the point. A normal vector of length one is called a unit normal vector.
In calculus, the method of normals was a technique invented by Descartes for finding normal and tangent lines to curves. It represented one of the earliest methods for constructing tangents to curves. The method hinges on the observation that the radius of a circle is always normal to the circle itself. With this in mind Descartes would ...
The normal section of a surface at a particular point is the curve produced by the intersection of that surface with a normal plane. [1] [2] [3] The curvature of the normal section is called the normal curvature. If the surface is bow or cylinder shaped, the maximum and the minimum of these curvatures are the principal curvatures.
In differential geometry, the Gauss map of a surface is a function that maps each point in the surface to a unit vector that is orthogonal to the surface at that point. Namely, given a surface X in Euclidean space R 3 , the Gauss map is a map N : X → S 2 (where S 2 is the unit sphere ) such that for each p in X , the function value N ( p ) is ...
In geometry, an envelope of a planar family of curves is a curve that is tangent to each member of the family at some point, and these points of tangency together form the whole envelope. Classically, a point on the envelope can be thought of as the intersection of two " infinitesimally adjacent" curves, meaning the limit of intersections of ...
An illustration of the vector-calculus Stokes theorem, with surface , its boundary and the "normal" vector n. This is a (dualized) (1 + 1)-dimensional case, for a 1-form (dualized because it is a statement about vector fields). This special case is often just referred to as Stokes' theorem in many introductory university vector calculus courses ...
The product k 1 k 2 of the two principal curvatures is the Gaussian curvature, K, and the average (k 1 + k 2)/2 is the mean curvature, H. If at least one of the principal curvatures is zero at every point, then the Gaussian curvature will be 0 and the surface is a developable surface .
A space curve; the vectors T, N, B; and the osculating plane spanned by T and N. In differential geometry, the Frenet–Serret formulas describe the kinematic properties of a particle moving along a differentiable curve in three-dimensional Euclidean space, or the geometric properties of the curve itself irrespective of any motion.
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