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  2. Pseudocode - Wikipedia

    en.wikipedia.org/wiki/Pseudocode

    Pseudocode. In computer science, pseudocode is a description of the steps in an algorithm using a mix of conventions of programming languages (like assignment operator, conditional operator, loop) with informal, usually self-explanatory, notation of actions and conditions. [ 1 ][ 2 ] Although pseudocode shares features with regular programming ...

  3. Help:Cheatsheet - Wikipedia

    en.wikipedia.org/wiki/Help:Cheatsheet

    For a full list of editing commands, see Help:Wikitext. For including parser functions, variables and behavior switches, see Help:Magic words. For a guide to displaying mathematical equations and formulas, see Help:Displaying a formula. For a guide to editing, see Wikipedia:Contributing to Wikipedia. For an overview of commonly used style ...

  4. Flowchart - Wikipedia

    en.wikipedia.org/wiki/Flowchart

    A simple flowchart representing a process for dealing with a non-functioning lamp. A flowchart is a type of diagram that represents a workflow or process. A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task. The flowchart shows the steps as boxes of various kinds, and their ...

  5. Cheat sheet - Wikipedia

    en.wikipedia.org/wiki/Cheat_sheet

    Cheat sheet in front of a juice box. A cheat sheet (also cheatsheet) or crib sheet is a concise set of notes used for quick reference. Cheat sheets were historically used by students without an instructor or teacher's knowledge to cheat on a test or exam. [ 1 ] In the context of higher education or vocational training, where rote memorization ...

  6. Structure chart - Wikipedia

    en.wikipedia.org/wiki/Structure_Chart

    Example of a Structured Chart. [1] A structure chart (SC) in software engineering and organizational theory is a chart which shows the breakdown of a system to its lowest manageable levels. [2] They are used in structured programming to arrange program modules into a tree. Each module is represented by a box, which contains the module's name.

  7. Literate programming - Wikipedia

    en.wikipedia.org/wiki/Literate_programming

    Literate Programming by Donald Knuth is the seminal book on literate programming.. Literate programming is a programming paradigm introduced in 1984 by Donald Knuth in which a computer program is given as an explanation of how it works in a natural language, such as English, interspersed (embedded) with snippets of macros and traditional source code, from which compilable source code can be ...

  8. Outline of computer programming - Wikipedia

    en.wikipedia.org/wiki/Outline_of_computer...

    Programming involves activities such as analysis, developing understanding, generating algorithms, verification of requirements of algorithms including their correctness and resources consumption, and implementation (commonly referred to as coding [1][2]) of algorithms in a target programming language. Source code is written in one or more ...

  9. Category:Articles with example pseudocode - Wikipedia

    en.wikipedia.org/wiki/Category:Articles_with...

    C4.5 algorithm. Chord (peer-to-peer) Cigarette smokers problem. Cocktail shaker sort. Comb sort. Computation of cyclic redundancy checks. Conditional (computer programming) Conjugate residual method. Cooley–Tukey FFT algorithm.