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In Japanese mahjong, yaku (Japanese: 役) is a condition that determines the value of the player's hand. It is essential to know the yaku for game strategy, since a player must have a minimum of one yaku in their hand in order to legally win a hand. Each yaku has a specific han value. Yaku conditions may be combined to produce hands of greater ...
Japanese Mahjong scoring rules are used for Japanese Mahjong, a game for four players common in Japan. The rules were organized in the Taishō to Shōwa period as the game became popular. [citation needed] The scoring system uses structural criteria as well as bonuses. Player start scores may be set to any value.
Japanese mahjong tiles, including red dora tiles as well as season tiles which are used in variants. Japanese mahjong is usually played with 136 tiles. [7] The tiles are mixed and then arranged into four walls that are each two stacked tiles high and 17 tiles wide. 26 of the stacks are used to build the players' starting hands, 7 stacks are used to form a dead wall, and the remaining 35 stacks ...
Taiwanese mahjong, however, uses the term 台 (pinyin: tái) along with a linear scoring system. Points and score relate to two distinct concepts - based on the points obtained in a round, and other factors, players pay each other money. Chips or similar tokens can be used instead, or a score can simply be calculated.
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Popular in the western part of Honshū, three-player Japanese mahjong incorporates a few changes which make it more suited to three players and simplified from four-player mahjong. There is no ghost player. Players need a minimum of one yaku to win. Refer to the article on Japanese Mahjong for unique Japanese playing concepts such as dora and ...
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Yakuman DS [a] is a 2005 Mahjong video game developed by Nintendo and Mediakite and published by Nintendo for the Nintendo DS. It is a successor to Nintendo's 1989 Game Boy game Yakuman. [1] [2] It features modern Japanese Mahjong rules (with riichi and dora) and various characters from the Mario video game series.
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