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Asphalt 9: Legends is a 2018 racing game of the Asphalt series, developed by Gameloft Barcelona and published by Gameloft. An expansion update was released in 2024 which also changed the title to Asphalt Legends Unite .
Alpha 9 was released on August 19, 2014, and added random generated worlds, new injuries, new light effects, and new graphics. [citation needed] Alpha Version 10 was released on November 22, 2014, and added a new character creation system with face/body morphing and visible clothing, a new zombie horde world heat map system and a new wellness ...
The series puts emphasis on fast-paced, arcade-style street racing in the vein of Need for Speed, along with elements from other racing games such as Ridge Racer and Burnout; the spin-off game Asphalt Xtreme takes place in an off-road racing setting, with open-wheel buggies, sport-utility vehicles and rally cars in lieu of supercars as in previous games.
Asphalt 8: Airborne is a 2013 racing video game developed by Gameloft Barcelona and published by Gameloft.It is the tenth major game of the Asphalt series.It was released on August 22, 2013, for iOS and Android, [1] November 13 for Windows 8 [2] and Windows Phone 8, [3] January 15, 2014 for BlackBerry 10, [4] and April 5, 2015 for Tizen.
The Pre-Alpha version of the game was released on September 29, 2016. [12] [13] [14] The Alpha 1 version of Hello Neighbor was released on October 26, 2016. [15] [16] [17] Alpha 2 was released on November 22, 2016. Alpha 3 was released on December 22, 2016. Alpha 4 was released on May 4, 2017. The game went into the beta phase on July 25, 2017.
Full Spectrum Warrior is a squad-based game in which the player issues commands to two fireteams, Alpha and Bravo. Each fireteam has a Team Leader equipped with an M4 carbine . The Team Leaders also carry a GPS receiver, which can be used to locate mission objectives and enemy locations, and a radio for communication with headquarters .
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Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release development cycles, such as pre-alpha, alpha, and/or beta, while the developer is able to use those funds to continue further development on the game.