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  2. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    Interfaces and abstract classes are similar. The following describes some important differences: An abstract class may have member variables as well as non-abstract methods or properties. An interface cannot. A class or abstract class can only inherit from one class or abstract class. A class or abstract class may implement one or more interfaces.

  3. Fluent interface - Wikipedia

    en.wikipedia.org/wiki/Fluent_interface

    A Delphi example of writing XML with a fluent interface; A .NET fluent validation library written in C# Archived 2017-12-23 at the Wayback Machine; A tutorial for creating formal Java fluent APIs from a BNF notation; Fluent Interfaces are Evil; Developing a fluent api is so cool

  4. Interface (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Interface_(object-oriented...

    For example, in Python, any class can implement an __iter__ method and be used as a collection. [3] Type classes in languages like Haskell, or module signatures in ML and OCaml, are used for many of the things that protocols are used for. [clarification needed] In Rust, interfaces are called traits. [4]

  5. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    Objects belonging to type-compatible classes (for example siblings in an inheritance hierarchy) will have virtual method tables with the same layout: the address of a given method will appear at the same offset for all type-compatible classes. Thus, fetching the method's address from a given offset into a virtual method table will get the ...

  6. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    C# supports classes with properties. The properties can be simple accesor functions with a backing field, or implement arbitrary getter and setter functions. A property is read-only if there's no setter. Like with fields, there can be class and instance properties. The underlying methods can be virtual or abstract like any other method. [82]

  7. Object–relational mapping - Wikipedia

    en.wikipedia.org/wiki/Object–relational_mapping

    For example, consider an address book entry that represents a single person along with zero or more phone numbers and zero or more addresses. This could be modeled in an object-oriented implementation by a "Person object " with an attribute/field to hold each data item that the entry comprises: the person's name, a list of phone numbers, and a ...

  8. Marker interface pattern - Wikipedia

    en.wikipedia.org/wiki/Marker_interface_pattern

    The marker interface pattern is a design pattern in computer science, used with languages that provide run-time type information about objects.It provides a means to associate metadata with a class where the language does not have explicit support for such metadata.

  9. Mutator method - Wikipedia

    en.wikipedia.org/wiki/Mutator_method

    According to this principle, member variables of a class are made private to hide and protect them from other code, and can only be modified by a public member function (the mutator method), which takes the desired new value as a parameter, optionally validates it, and modifies the private member variable.