Search results
Results from the WOW.Com Content Network
2. Eat More Slowly. Eating more slowly can help you notice when you’re feeling full. It may also reduce your appetite and help you eat less later in the day.
Major League Eating: The Game; M&M's Adventure (2008 video game) M&M's Kart Racing; List of M&M's video games; Mangia; Mini-Munchman; Mr. Cool (video game) Mr. Potato Head Saves Veggie Valley; Monster Munch (video game) Mouse Trap (1981 video game) Mr. Dig; Mr. Wimpy (video game) The Munchables; The Muncher; Munchman (tabletop electronic game)
Fast Food (sometimes referred to as Fast Food Dizzy) [1] is the title of two slightly different maze video games in the vein of Pac-Man. Both feature Dizzy an anthropomorphic egg designed by the British-born Oliver Twins. The game was originally released in April 1989 [2] and published by Codemasters. It was the third title to feature Dizzy.
Various fast food menu items fly across the screen and the mouth earns points by catching them. The player must avoid eating the purple pickles. After eating 6 purple pickles, the screen is replaced by large text reading "BURP!", followed by "CLOSED". As the player acquires more points, the speed of the game increases.
If you dabble in fast food once a week or so—say, a stop at the McDonald's drive-thru after a busy day at work—Ana Reisdorf, MS, RD, says the health impact will depend on the individual. "For ...
Fast Food Tycoon 2, also known as Pizza Connection 2 [1] in Europe, is a business simulation game on the PC in which the player starts out as the owner of a small pizza parlor and must gain popularity and eventually own the pizza empire.
Pizza Syndicate (released as Fast Food Tycoon in North America), is a business simulation game released in 1999 by Software 2000 and licensed to Activision Value Publishing. Similar to its predecessor Pizza Tycoon, Pizza Syndicate lets the player manage a pizza restaurant-chain business. The game received an expansion pack, Mehr Biss (lit.
Major League Eating: The Game is a video game for WiiWare developed by Sensory Sweep Studios, and produced by Mastiff. The first video game to be based on competitive eating , [ 1 ] it was released in North America on July 14, 2008, [ 2 ] and in Japan on March 24, 2009.