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  2. Virtual reality game - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_game

    The video game industry made early attempts at VR in the 1980s, most notably with Mattel's Power Glove and Nintendo's Virtual Boy. With the introduction of the first consumer-ready VR product, the Oculus Rift , in 2013, VR games soon followed, including existing games adapted for the VR hardware, and new games designed directly for VR.

  3. Rec Room (video game) - Wikipedia

    en.wikipedia.org/wiki/Rec_Room_(video_game)

    Dan Ackerman, writing for CNET, described Rec Room as VR's "killer app". [12] In January 2017, Ars Technica reported that trolling and harassment were major issues for Rec Room . [ 13 ] In June 2017, MIT Technology Review contributor Rachel Metz described it as a great example of VR's potential for social interaction while criticizing its ...

  4. Jurassic World Aftermath - Wikipedia

    en.wikipedia.org/wiki/Jurassic_World_Aftermath

    A Nintendo Switch port, titled Jurassic World Aftermath Collection and containing both parts, was released on November 10, 2022. [20] [21] The Switch version lacks virtual reality gameplay. Coatsink stated that the game was ported to a non-VR console "to allow people without access to VR, or who suffer from motion sickness from VR, to play too ...

  5. Nintendo Switch - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Switch

    The Nintendo Switch – OLED Model features a larger OLED display, a metal body and a redesigned kickstand. On July 6, 2021, Nintendo officially announced a new model called the Nintendo Switch – OLED Model. The OLED model features a 7-inch (180 mm) 720p OLED display, and when docked, output to 1080p resolution similar to the original model.

  6. Nintendo video game consoles - Wikipedia

    en.wikipedia.org/wiki/Nintendo_video_game_consoles

    A size comparison of the (top to bottom) Wii (2006), GameCube (2001), Nintendo 64 (1996), North American SNES (1991) and the NES outside of Japan (1985) The Japanese multinational consumer electronics company Nintendo has developed seven home video game consoles and multiple portable consoles for use with external media, as well as dedicated consoles and other hardware for their consoles.

  7. Virtual Boy - Wikipedia

    en.wikipedia.org/wiki/Virtual_Boy

    Nintendo introduced a VR accessory for the Switch as part of Labo, a line of player-assembled cardboard toys leveraging the console's hardware and Joy-Con controllers. In this case, the console is used as a head-mounted display for the headset. Hobbyists adapted Virtual Boy to other displays.

  8. Virtua Racing - Wikipedia

    en.wikipedia.org/wiki/Virtua_Racing

    As part of the Sega Ages series, a port of Virtua Racing for the Nintendo Switch was released digitally in Japan on April 24, 2019, and elsewhere on June 27. Developed by M2 , it is a port of the original arcade version with the frame rate increased to 60fps and presented in the 16:9 aspect ratio .

  9. Power Glove - Wikipedia

    en.wikipedia.org/wiki/Power_Glove

    The Power Glove was originally released in 1989. [3] Though it was an officially licensed product, Nintendo was not involved in the design or release of the accessory. Rather, it was designed by Samuel Cooper Davis for Abrams/Gentile Entertainment (AGE), made by Mattel in the United States [3] and PAX in Japan.