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In Euclidean geometry, a translation is a geometric transformation that moves every point of a figure, shape or space by the same distance in a given direction. A translation can also be interpreted as the addition of a constant vector to every point, or as shifting the origin of the coordinate system. In a Euclidean space, any translation is ...
(A reflection would not preserve handedness; for instance, it would transform a left hand into a right hand.) To avoid ambiguity, a transformation that preserves handedness is known as a rigid motion, a Euclidean motion, or a proper rigid transformation. In dimension two, a rigid motion is either a translation or a rotation.
A specific application of linear maps is for geometric transformations, such as those performed in computer graphics, where the translation, rotation and scaling of 2D or 3D objects is performed by the use of a transformation matrix. Linear mappings also are used as a mechanism for describing change: for example in calculus correspond to ...
A translation of axes in more than two dimensions is defined similarly. [3] A translation of axes is a rigid transformation, but not a linear map.
Translation T is a direct isometry: a rigid motion. [1] In mathematics, an isometry (or congruence, or congruent transformation) is a distance-preserving transformation between metric spaces, usually assumed to be bijective. [a] The word isometry is derived from the Ancient Greek: ἴσος isos meaning "equal", and μέτρον metron meaning ...
Any element of E(n) is a translation followed by an orthogonal transformation (the linear part of the isometry), in a unique way: (+) where A is an orthogonal matrix or the same orthogonal transformation followed by a translation: x ↦ A x + c , {\displaystyle x\mapsto Ax+c,} with c = Ab
Geometric transformations can be distinguished into two types: active or alibi transformations which change the physical position of a set of points relative to a fixed frame of reference or coordinate system (alibi meaning "being somewhere else at the same time"); and passive or alias transformations which leave points fixed but change the ...
This is a glide reflection, except in the special case that the translation is perpendicular to the line of reflection, in which case the combination is itself just a reflection in a parallel line. The identity isometry, defined by I(p) = p for all points p is a special case of a translation, and also a special case of a rotation. It is the ...