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  2. Bridge pattern - Wikipedia

    en.wikipedia.org/wiki/Bridge_pattern

    The bridge uses encapsulation, aggregation, and can use inheritance to separate responsibilities into different classes. When a class varies often, the features of object-oriented programming become very useful because changes to a program's code can be made easily with minimal prior knowledge about the program. The bridge pattern is useful ...

  3. Frontend and backend - Wikipedia

    en.wikipedia.org/wiki/Frontend_and_Backend

    In software development, frontend refers to the presentation layer that users interact with, while backend involves the data management and processing behind the scenes. In the client–server model , the client is usually considered the frontend, handling user-facing tasks, and the server is the backend, managing data and logic.

  4. Bridging (programming) - Wikipedia

    en.wikipedia.org/wiki/Bridging_(programming)

    In computer science, bridging describes systems that map the runtime behaviour of different programming languages so they can share common resources. They are often used to allow "foreign" languages to operate a host platform's native object libraries , translating data and state across the two sides of the bridge.

  5. Entry point - Wikipedia

    en.wikipedia.org/wiki/Entry_point

    In most of today's popular programming languages and operating systems, a computer program usually only has a single entry point.. In C, C++, D, Zig, Rust and Kotlin programs this is a function named main; in Java it is a static method named main (although the class must be specified at the invocation time), and in C# it is a static method named Main.

  6. Bridging model - Wikipedia

    en.wikipedia.org/wiki/Bridging_model

    In computer science, a bridging model is an abstract model of a computer which provides a conceptual bridge between the physical implementation of the machine and the abstraction available to a programmer of that machine; in other words, it is intended to provide a common level of understanding between hardware and software engineers.

  7. Web developer - Wikipedia

    en.wikipedia.org/wiki/Web_developer

    A web developer is a programmer who develops World Wide Web applications using a client–server model. The applications typically use HTML, CSS, and JavaScript in the client, and any general-purpose programming language in the server. HTTP is used for communications between client and server.

  8. Software engineering - Wikipedia

    en.wikipedia.org/wiki/Software_engineering

    Software engineering is a field within computer science focused on designing, developing, testing, and maintaining of software applications.It involves applying engineering principles and computer programming expertise to develop software systems that meet user needs.

  9. Mobile app development - Wikipedia

    en.wikipedia.org/wiki/Mobile_app_development

    Back-end tools pick up where the front-end tools leave off, and provide a set of reusable services that are centrally managed and controlled and provide the following abilities: Integration with back-end systems; User authentication-authorization; Data services; Reusable business logic; Available tools are listed below.

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