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  2. TIME (command) - Wikipedia

    en.wikipedia.org/wiki/TIME_(command)

    In computing, TIME is a command in DEC RT-11, [1] DOS, IBM OS/2, [2] Microsoft Windows [3] and a number of other operating systems that is used to display and set the current system time. [4] It is included in command-line interpreters ( shells ) such as COMMAND.COM , cmd.exe , 4DOS , 4OS2 and 4NT .

  3. Category:ReactOS commands - Wikipedia

    en.wikipedia.org/wiki/Category:ReactOS_commands

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  4. Factorio - Wikipedia

    en.wikipedia.org/wiki/Factorio

    Factorio is a construction and management simulation game developed and published by Czech studio Wube Software. The game was announced via an Indiegogo crowdfunding campaign in 2013 and released for Windows , macOS , and Linux on 14 August 2020 following an early access phase, which was made available on 25 February 2016.

  5. TIME (DOS command) - Wikipedia

    en.wikipedia.org/?title=TIME_(DOS_command...

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  6. List of DOS commands - Wikipedia

    en.wikipedia.org/wiki/List_of_DOS_commands

    For example, in DOS 5, if the current directory is C:\TEMP, then TRUENAME command.com will display C:\TEMP\COMMAND.COM (which does not exist), not C:\DOS\COMMAND.COM (which does and is in the PATH). This command displays the UNC pathnames of mapped network or local CD drives.

  7. time (Unix) - Wikipedia

    en.wikipedia.org/wiki/Time_(Unix)

    The term "real time" in this context refers to elapsed wall-clock time, like using a stop watch. The total CPU time (user time + sys time) may be more or less than that value. Because a program may spend some time waiting and not executing at all (whether in user mode or system mode) the real time may be greater than the total CPU time.

  8. Timekeeping in games - Wikipedia

    en.wikipedia.org/wiki/Timekeeping_in_games

    This may occur at the same or different rates from the passage of time in the real world. For example, in Terraria, one day-night cycle of 24 hours in the game is equal to 24 minutes in the real world. [1] In a multiplayer real-time game, players perform actions simultaneously as opposed to in sequential units or turns.

  9. CPU time - Wikipedia

    en.wikipedia.org/wiki/CPU_time

    In contrast, elapsed real time (or simply real time, or wall-clock time) is the time taken from the start of a computer program until the end as measured by an ordinary clock. Elapsed real time includes User time, System time, plus time that the process was not running for any reason, such as when its execution was preempted.

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