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Neverwinter Nights 2 is played in the third person from a top-down perspective, where the player controls a hero and his or her attendant party.As a role-playing video game based on the Dungeons & Dragons 3.5 edition ruleset, [1] players build a player character in accordance with the character creation rules of Dungeons & Dragons, which includes selecting a race and class, then assigning ...
The Neverwinter Nights series is a franchise of role-playing games. [6] The systems of the games are based on the rules of Dungeons & Dragons, a table-top role-playing game originally developed by TSR, Inc. [7] Both Neverwinter Nights and Neverwinter Nights 2 contain three game modes: a default campaign, a multiplayer mode, and custom contents.
Neverwinter Nights 2: Mysteries of Westgate is an expansion pack for the role-playing video game Neverwinter Nights 2. It was developed by Ossian Studios and published by Atari Interactive on April 29, 2009. The player creates a character and controls it, along with a group of three pre-designed companions, journeying through the game world.
Neverwinter Nights: RPG: Windows, Mac, Linux: BioWare: 14 Sep 2006: Aurora Engine Neverwinter Nights 2 [19] Neverwinter Nights: RPG: Windows, Mac: Obsidian Entertainment: 31 Oct 2006: Electron Engine Neverwinter Nights 2: Mask of the Betrayer [19] Neverwinter Nights: RPG: Windows: Obsidian Entertainment: 27 Sep 2007: Electron Engine Neverwinter ...
Neverwinter Nights: 2002 BioWare: Infogrames: Neverwinter Nights 2: 2006 Obsidian Entertainment: Atari: Neverwinter Nights 2: Mask of the Betrayer: 2007 Obsidian Entertainment: Atari: Neverwinter Nights 2: Mysteries of Westgate: 2009 Ossian Studios: Atari: Neverwinter Nights 2: Storm of Zehir: 2008 Obsidian Entertainment: Atari: Neverwinter ...
Storm of Zehir is an expansion of Neverwinter Nights 2 and continues the formula of a role-playing video game played from an overhead third-person perspective. Players first create a character along the lines of the Dungeons & Dragons 3.5 rules by selecting a variety of traits, such as race, class, and feats. [1]
A sequel to Neverwinter Nights, Neverwinter Nights 2, was developed by Obsidian Entertainment, a company with a long history with BioWare. According to BioWare, the change of developer was due to BioWare's business with other titles, such as Mass Effect and Dragon Age: Origins. [citation needed] Neverwinter Nights 2 shipped in November 2006.
Like other games in the Neverwinter Nights series, Mask of the Betrayer takes place in the Forgotten Realms campaign setting. [3] The story is a direct sequel to the plot of Neverwinter Nights 2, set almost immediately following the events at the main game's end. [6]
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