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Shadow matching (a.k.a. Shadow mapping) is a new positioning method that improves positioning accuracy of global navigation satellite systems (GNSS) in urban environments. The shadow matching positioning principle was first proposed and the name 'shadow matching' was first introduced by Paul D Groves. [ 1 ]
Alpha One, also known as Alpha One: Breaking the Code, was a first and second grade program introduced in 1968, and revised in 1974, [8] that was designed to teach children to read and write sentences containing words containing three syllables in length and to develop within the child a sense of his own success and fun in learning to read by using the Letter People characters. [9]
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Shadowgraph is an optical method that reveals non-uniformities in transparent media like air, water, or glass. It is related to, but simpler than, the schlieren and schlieren photography methods that perform a similar function.
Shadow volume is a technique used in 3D computer graphics to add shadows to a rendered scene. It was first proposed by Frank Crow in 1977 [1] as the geometry describing the 3D shape of the region occluded from a light source. A shadow volume divides the virtual world in two: areas that are in shadow and areas that are not.
The One Ring Roleplaying Game is a tabletop role-playing game set in J. R. R. Tolkien's Middle-earth, set at the time between The Hobbit and The Lord of the Rings.Designed by Francesco Nepitello and Marco Maggi, the game was initially published by Cubicle 7 in 2011 under the title The One Ring: Adventures over the Edge of the Wild.
Some languages allow variable shadowing in more cases than others. For example Kotlin allows an inner variable in a function to shadow a passed argument and a variable in an inner block to shadow another in an outer block, while Java does not allow these. Both languages allow a passed argument to a function/Method to shadow a Class Field. [1]
Geometrical optics, or ray optics, is a model of optics that describes light propagation in terms of rays.The ray in geometrical optics is an abstraction useful for approximating the paths along which light propagates under certain circumstances.
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