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The grid method (also known as the box method) of multiplication is an introductory approach to multi-digit multiplication calculations that involve numbers larger than ten. Because it is often taught in mathematics education at the level of primary school or elementary school , this algorithm is sometimes called the grammar school method.
Extension of this pattern into other quadrants gives the reason why a negative number times a negative number yields a positive number. Note also how multiplication by zero causes a reduction in dimensionality, as does multiplication by a singular matrix where the determinant is 0. In this process, information is lost and cannot be regained.
A multiplication by a negative number can be seen as a change of direction of the vector of magnitude equal to the absolute value of the product of the factors. When multiplying numbers, the magnitude of the product is always just the product of the two magnitudes. The sign of the product is determined by the following rules:
You are defining that multiplication of negative numbers follows the rules of a ring. If we had that a times b is 0 if either a or b is negative that would also be consistent with the rules for the multiplication for non-negative numbers. It is because we want the rules for negative numbers to be nicer than that that they are defined the way ...
This algorithm uses only three multiplications, rather than four, and five additions or subtractions rather than two. If a multiply is more expensive than three adds or subtracts, as when calculating by hand, then there is a gain in speed. On modern computers a multiply and an add can take about the same time so there may be no speed gain.
Integer overflow can be demonstrated through an odometer overflowing, a mechanical version of the phenomenon. All digits are set to the maximum 9 and the next increment of the white digit causes a cascade of carry-over additions setting all digits to 0, but there is no higher digit (1,000,000s digit) to change to a 1, so the counter resets to zero.
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