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These APIs for 3D computer graphics are particularly popular: ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple.
Application Latest release date and version Developer Platforms Main uses License Bryce: 2010-12-23 7.1.0.109 Daz 3D: Windows (32-bit), macOS (10.7 and above) : Animation, landscape modeling, fractal geometry
Seamless3d is a NURBS based modelling and animation software with much of the focus on creating avatars optimized for real-time animation. It is free, open source under the MIT license. Showplace is a 3D computer graphics program which was released in the 1990s by Pixar with versions for Macintosh and Microsoft Windows.
Inkscape is a vector graphics editor.It is used for both artistic and technical illustrations such as cartoons, clip art, logos, typography, diagrams, and flowcharts.It uses vector graphics to allow for sharp printouts and renderings at unlimited resolution and is not bound to a fixed number of pixels like raster graphics.
Affinity Designer – vector graphics editor for Apple macOS and Microsoft Windows; Anime Studio – 2D based vector animation; Collabora Online – enterprise-ready edition of LibreOffice; Corel Painter; EazyDraw – vector graphics editor; versions available that can convert old formats such as MacDraw files; Fontographer; GIMP – free ...
Messiah (also known as messiah:studio) is a 3D animation and rendering application developed by pmG Worldwide. It runs on the Win32 and Win64 platforms. It is marketed to run on Mac OS X and Linux via Wine. Messiah's fourth version, messiah:studio was released April 2009 and version 5.5b as messiah:animate was released November 2006 ...
Pencil2D is a free and open-source 2D animation software for Windows, macOS, and Unix-like operating systems. It is released under the GNU General Public License and uses the Qt framework. It is used for making cartoons using traditional techniques (tracing drawings, onion skinning, etc), managing vector and bitmap drawings.
Various Wikipedians have put together graphics tutorials. Some of these are still works in progress. It is preferred to work with open formats (such as PNG or SVG) and free licenses (such as public domain or GFDL) when possible. There are many free software programs available for creating and editing images.
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