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  2. GNUstep - Wikipedia

    en.wikipedia.org/wiki/GNUstep

    GNUstep Database Library 2, an Enterprise Objects Framework clone; GNUstepWeb, an application server compatible with WebObjects 4.x; Gorm, a user interface builder application, and part of the developer tools of GNUstep. Gorm is the equivalent of Interface Builder that was originally found on NeXTSTEP, then OPENSTEP, and finally on Mac OS X.

  3. OpenStep - Wikipedia

    en.wikipedia.org/wiki/OpenStep

    After acquiring NeXT, Apple intended to ship Rhapsody as a reworked version of OPENSTEP for Mach for both the Mac and standard PCs. Rhapsody was OPENSTEP for Mach with a Copland appearance from Mac OS 8 and support for Java and Apple's own technologies, including ColorSync and QuickTime; it could be regarded as OPENSTEP 5. Two developer ...

  4. AppKit - Wikipedia

    en.wikipedia.org/wiki/AppKit

    GNUstep, GNU's implementation of the OpenStep/Cocoa API, also contains an implementation of the AppKit API. AppKit comprises a collection of Objective-C classes and protocols that can be used to build an application in OpenStep/Cocoa. These classes can also be used in Swift through its Objective-C bridge.

  5. ANGLE (software) - Wikipedia

    en.wikipedia.org/wiki/ANGLE_(software)

    ANGLE is currently used in a number of programs and software. Chromium and Google Chrome. [9] Chrome uses ANGLE not only for WebGL, but also for its implementation of the 2D HTML5 canvas and for the graphics layer of the Google Native Client (which is OpenGL ES 2.0 compatible).

  6. VirtualGL - Wikipedia

    en.wikipedia.org/wiki/VirtualGL

    VirtualGL (VGL) is an open-source software package that redirects the 3D rendering commands from Unix and Linux OpenGL applications to 3D accelerator hardware in a dedicated server and sends the rendered output to a client located elsewhere on the network. [1]

  7. Core OpenGL - Wikipedia

    en.wikipedia.org/wiki/Core_OpenGL

    Originally, this was a simple integer package. In Mac OS X 10.3, a new floating point one was introduced which ultimately replaced it. The software renderer, though slow, is fast enough for basic applications and kept feature-complete Archived January 8, 2014, at the Wayback Machine with OS X's OpenGL implementation for development purposes.

  8. Mesa (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Mesa_(computer_graphics)

    For example, in July 2016, Mesa supported OpenGL ES 3.1 but also all OpenGL ES 3.2 extensions except for five, as well as a number of extensions not part of any OpenGL or OpenGL ES version. [ 20 ] 3rd Version 17.2 is available since September 2017 with some new OpenGL 4.6 features and velocity improvements in 3D for Intel and AMD.

  9. Direct Rendering Infrastructure - Wikipedia

    en.wikipedia.org/wiki/Direct_Rendering...

    Rendering calculations are outsourced over OpenGL to the GPU to be done in real-time. The DRI regulates access and book-keeping. The Direct Rendering Infrastructure ( DRI ) is the framework comprising the modern Linux graphics stack which allows unprivileged user-space programs to issue commands to graphics hardware without conflicting with ...

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