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  2. Europa Universalis IV - Wikipedia

    en.wikipedia.org/wiki/Europa_Universalis_IV

    The Europa Universalis game (eventually named Europa Universalis: The Price of Power) was designed by Eivind Vetlesen of Aegir Games and has a solo mode by David Turczi. Jonathan Bolding of PC Gamer described a preview version as "something between a high player count Twilight Imperium and A Game of Thrones with a dash of Napoleon in Europe ".

  3. Category : Video games with Steam Workshop support

    en.wikipedia.org/wiki/Category:Video_games_with...

    This page lists games available on the Steam platform that support its "Steam Workshop", which allows for distribution and integration of user-generated content (typically modifications, new levels and models, and other in-game content) directly through the Steam software. With this, players can select content to download, including content ...

  4. For the Glory - Wikipedia

    en.wikipedia.org/wiki/For_the_Glory

    For the Glory is a grand strategy wargame that is based on Europa Universalis II and Paradox's Europa Engine.It was developed by Crystal Empire Games, a studio composed of members of the Europa Universalis II modification "Alternative Grand Campaign / Event Exchange Project" (AGCEEP) team, and published by Paradox Interactive. [3]

  5. Europa Universalis - Wikipedia

    en.wikipedia.org/wiki/Europa_Universalis

    Europa Universalis is a historically accurate real-time strategy game; it recreates 300 years of history from the Age of Discovery in 1492 to Napoleon's rise to power in 1792. [ 7 ] The game lets the player take control of one of seven European nations (others are available in different scenarios) from 1492 to 1792, expanding its power through ...

  6. Paradox Development Studio - Wikipedia

    en.wikipedia.org/wiki/Paradox_Development_Studio

    In 2007, the studio debuted a new game engine, called Clausewitz Engine in Europa Universalis III. [10] Named after the Prussian general Carl von Clausewitz , the new engine is written in the C++ programming language and provides a 3D view of part or the totality of the world map, depending on the played game.

  7. Europa Universalis III - Wikipedia

    en.wikipedia.org/wiki/Europa_Universalis_III

    Europa Universalis III was the first to use Paradox's new 3D engine, Clausewitz Engine, that required user systems to meet the Pixel Shader 2.0 specification. The map has 1,700 land and sea provinces encompassing most of the world, with 250 playable historical nations.

  8. Avalanche Studios Group - Wikipedia

    en.wikipedia.org/wiki/Avalanche_Studios_Group

    Avalanche Studios supported the mod, made the mod official on 16 December 2013, and released the mod on Steam as free downloadable content for players who had purchased the game. [ 71 ] [ 72 ] Just Cause 3 , then the latest title in the series, was released for Microsoft Windows , PlayStation 4 and Xbox One on 1 December 2015. [ 73 ]

  9. Europa Universalis: Rome - Wikipedia

    en.wikipedia.org/wiki/Europa_Universalis:_Rome

    Europa Universalis: Rome is a grand strategy game developed by Paradox Development Studio. Published by Paradox Interactive and released in 2008, it became the fourth installment in the Europa Universalis series. It was the second game to be based on Paradox's Clausewitz Engine.