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A mathematical symbol is a figure or a combination of figures that is used to represent a mathematical object, an action on mathematical objects, a relation between mathematical objects, or for structuring the other symbols that occur in a formula.
Example grid for a cross-figure puzzle with some answers filled in. A cross-figure (also variously called cross number puzzle or figure logic) is a puzzle similar to a crossword in structure, but with entries that consist of numbers rather than words, where individual digits are entered in the blank cells.
Kakuro or Kakkuro or Kakoro (Japanese: カックロ) is a kind of logic puzzle that is often referred to as a mathematical transliteration of the crossword. Kakuro puzzles are regular features in many math-and-logic puzzle publications across the world.
An electrode in which oxidation takes place is called an anode while in that which reduction takes place is called cathode. This applies for both electrolytic and electrochemical cells, though the charge on them reverses. The red cat and an ox mnemonics are useful to remember the same. Red cat: Reduction at cathode; An ox: Anode for oxidation. [28]
Taking this one stage further, the clue word can hint at the word or words to be abbreviated rather than giving the word itself. For example: "About" for C or CA (for "circa"), or RE. "Say" for EG, used to mean "for example". More obscure clue words of this variety include: "Model" for T, referring to the Model T.
The cathode is the electrode where reduction (gain of electrons) takes place (metal B electrode); in a galvanic cell, it is the positive electrode, as ions get reduced by taking up electrons from the electrode and plate out (while in electrolysis, the cathode is the negative terminal and attracts positive ions from the solution).
If you love Scrabble, you'll love the wonderful word game fun of Just Words. Play Just Words free online!
An American-style 15×15 crossword grid layout. A crossword (or crossword puzzle) is a word game consisting of a grid of black and white squares, into which solvers enter words or phrases ("entries") crossing each other horizontally ("across") and vertically ("down") according to a set of clues. Each white square is typically filled with one ...