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  2. Multiple inheritance - Wikipedia

    en.wikipedia.org/wiki/Multiple_inheritance

    Multiple inheritance is a feature of some object-oriented computer programming languages in which an object or class can inherit features from more than one parent object or parent class. It is distinct from single inheritance, where an object or class may only inherit from one particular object or class.

  3. C3 linearization - Wikipedia

    en.wikipedia.org/wiki/C3_linearization

    Python's Guido van Rossum summarizes C3 superclass linearization thus: [11] Basically, the idea behind C3 is that if you write down all of the ordering rules imposed by inheritance relationships in a complex class hierarchy, the algorithm will determine a monotonic ordering of the classes that satisfies all of them.

  4. Covariance and contravariance (computer science) - Wikipedia

    en.wikipedia.org/wiki/Covariance_and_contra...

    An example is the compareTo method: a. compareTo (b) checks whether a comes before or after b in some ordering, but the way to compare, say, two rational numbers will be different from the way to compare two strings. Other common examples of binary methods include equality tests, arithmetic operations, and set operations like subset and union.

  5. Type conversion - Wikipedia

    en.wikipedia.org/wiki/Type_conversion

    In computer science, type conversion, [1] [2] type casting, [1] [3] type coercion, [3] and type juggling [4] [5] are different ways of changing an expression from one data type to another. An example would be the conversion of an integer value into a floating point value or its textual representation as a string , and vice versa.

  6. Inheritance (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Inheritance_(object...

    For example, a parent class, A, can have two subclasses B and C. Both B and C's parent class is A, but B and C are two separate subclasses. Hybrid inheritance Hybrid inheritance is when a mix of two or more of the above types of inheritance occurs. An example of this is when a class A has a subclass B which has two subclasses, C and D.

  7. Downcasting - Wikipedia

    en.wikipedia.org/wiki/Downcasting

    In class-based programming, downcasting, or type refinement, is the act of casting a base or parent class reference, to a more restricted derived class reference. [1] This is only allowable if the object is already an instance of the derived class, and so this conversion is inherently fallible.

  8. Duck typing - Wikipedia

    en.wikipedia.org/wiki/Duck_typing

    Duck typing is similar to, but distinct from, structural typing.Structural typing is a static typing system that determines type compatibility and equivalence by a type's structure, whereas duck typing is dynamic and determines type compatibility by only that part of a type's structure that is accessed during runtime.

  9. Prototype-based programming - Wikipedia

    en.wikipedia.org/wiki/Prototype-based_programming

    Etymologically, a "prototype" means "first cast" ("cast" in the sense of being manufactured). A prototype is a concrete thing, from which other objects can be created by copying and modifying. For example, the International Prototype of the Kilogram is an actual object that really exists, from which new kilogram-objects can be created by ...