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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Custom, free non-commercial use FPS engine; 2.5D, 2D grid base geometry Buildbox: C++: 2014 Optional Yes 2D, 3D Windows, macOS, iOS, Android: Proprietary: 2D/3D game builder with drag and drop functionalities, coding optional (not required), FREE license available C4 Engine: C++: 2015 C++, Visual Script: Yes 3D

  3. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    Sprites can be drawn, as vector or bitmap graphics, from scratch in a simple editor that is part of Scratch, or can be imported from external sources. Scratch 3.0 only supports one-dimensional arrays , known as "lists", and floating-point scalars and strings are supported but with limited string manipulation ability.

  4. ScratchJr - Wikipedia

    en.wikipedia.org/wiki/ScratchJr

    ScratchJr is a derivative of the Scratch language, which has been used by over 10 million people worldwide. Programming in Scratch requires basic reading skills, however, so the creators saw a need for another language which would provide a simplified way to learn programming at a younger age and without any reading or mathematics required.

  5. Snap! (programming language) - Wikipedia

    en.wikipedia.org/wiki/Snap!_(programming_language)

    The source code of Snap! is GNU Affero General Public License (AGPL) licensed and is hosted on GitHub. [7] The earlier, desktop-based 3.x version's code is available under a license that allows modification for only non-commercial uses and can be downloaded from the UC Berkeley website [8] or CNET's download.com and TechTracker download page ...

  6. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4 ] [ 5 ] [ 6 ] Created by Florian Rival, a software engineer at Google , [ 7 ] GDevelop is mainly aimed at non-programmers and game developers of all skillsets ...

  7. Logo (programming language) - Wikipedia

    en.wikipedia.org/wiki/Logo_(programming_language)

    Animated gif with turtle in MSWLogo [7] Logo's most-known feature is the turtle (derived originally from a robot of the same name), [5] an on-screen "cursor" that shows output from commands for movement and small retractable pen, together producing line graphics. It has traditionally been displayed either as a triangle or a turtle icon (though ...

  8. GameSalad - Wikipedia

    en.wikipedia.org/wiki/GameSalad

    On June 11, 2012, GameSalad unveiled a Windows port of the Mac program, allowing Windows users to create games for iPhones. The basic concept is the same, however major changes to the layout were made and some features are as of yet unsupported. Between October 3, 2012 and November 27, 2012; GameSalad laid off approximately half of their staff.

  9. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1] Use of the term has since become more general.