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The exercise is considered by some to be one of the closest moments the world came to nuclear war during the Cold War. [1] [2] The purpose of the exercise, like previous years, was to simulate a period of conflict escalation, culminating in the U.S. military attaining a simulated DEFCON 1 coordinated nuclear attack. [3]
The gameplay is a simulation of a global nuclear war, with the game's screen reminiscent of the "big boards" that visually represented thermonuclear war in films such as Dr. Strangelove, Fail-Safe, and especially WarGames. The game has been available by download since September 29, 2006 through Introversion's web store and Steam.
The exercise is best known for Able Archer 83, which began on November 7, 1983 and is believed to have nearly started a nuclear war with the Soviet Union as the Soviets perceived the exercise as a ruse of war. [2] The exercises themselves simulated a period of conflict escalation, culminating in a simulated DEFCON 1 coordinated nuclear attack. [3]
DEFCON levels. The defense readiness condition (DEFCON) is an alert state used by the United States Armed Forces. [1] [2] For security reasons, the US military does not announce a DEFCON level to the public. [1] The DEFCON system was developed by the Joint Chiefs of Staff (JCS) and unified and specified combatant commands. [3]
In the United States military's strategic nuclear weapon nuclear command and control (NC2) system, an Emergency Action Message (EAM) is a preformatted message that directs nuclear-capable forces [1] to execute specific Major Attack Options (MAOs) or Limited Attack Options (LAOs) in a nuclear war. They are the military commands that the US ...
WarGames: Defcon 1 (known simply as WarGames on PC) is a video game for the PlayStation and Microsoft Windows developed by Interactive Studios and co-published by MGM Interactive and Electronic Arts (in North America, MGM Interactive solely published the game).
The DEFCON level for each sector is factored into the total DEFCON status. If it stays at 1 for 60 successive seconds, or if at any time all cities and bases have been destroyed, an automated counterstrike triggers global thermonuclear war and the player loses the game. The game is won by preventing a counterstrike long enough for a cease-fire ...
Nuclear War is a single player turn-based strategy game developed by New World Computing and released for the Amiga in 1989 and later for MS-DOS. It presents a satirical , cartoonish nuclear battle between five world powers, in which the winner is whoever retains some population when everyone else on earth is dead.