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  2. Numenera - Wikipedia

    en.wikipedia.org/wiki/Numenera

    Legacy material from the original Numenera book, not included in the new edition, were made available for free as a PDF. [11] Numenera: Destiny is mostly new material offering three new character types: Arkus, Delve, and Wright, new descriptors and new foci. The book also emphasizes crafting along with community protection and development with ...

  3. Colin McComb - Wikipedia

    en.wikipedia.org/wiki/Colin_McComb

    Colin McComb (born May 1970) is an American writer and game designer, who is best known for his work designing the Planescape setting for the Dungeons & Dragons role-playing game, and as the creative lead for the role-playing video game Torment: Tides of Numenera. He is the co-founder of 3lb Games, a virtual reality gaming studio. [1]

  4. List of Dune: Prophecy characters - Wikipedia

    en.wikipedia.org/wiki/List_of_Dune:_Prophecy...

    Valya Harkonnen, portrayed by Emily Watson, is the Mother Superior of the Sisterhood, a secretive, matriarchal order whose members undergo intense physical training and mental conditioning to obtain superhuman abilities. [1]

  5. inXile Entertainment - Wikipedia

    en.wikipedia.org/wiki/InXile_Entertainment

    inXile Entertainment was founded on October 26, 2002, [2] by Brian Fargo in Newport Beach, California. [3]In an interview with Joystiq, inXile's President Matthew Findley shared some of the company's history: "I worked with Brian Fargo at Interplay for a number of years and we both left Interplay at the same time.

  6. Torment: Tides of Numenera - Wikipedia

    en.wikipedia.org/wiki/Torment:_Tides_of_Numenera

    An early in-game screenshot from "the Bloom" area. Torment: Tides of Numenera uses the Unity engine to display the pre-rendered 2.5D isometric perspective environments. [2] [3] The tabletop ruleset of Monte Cook's Numenera has been adapted to serve as the game's rule mechanic, and its Ninth World setting is where the events of Torment: Tides of Numenera take place. [4]

  7. Robert J. Schwalb - Wikipedia

    en.wikipedia.org/wiki/Robert_J._Schwalb

    Robert J. Schwalb has worked for Wizards of the Coast.His works produced for the Dungeons & Dragons game include: Fiendish Codex II: Tyrants of the Nine Hells (2006, with Robin Laws), Drow of the Underdark (2007, with Ari Marmell, Anthony Pryor, and Greg A. Vaughan), Elder Evils (2007), Exemplars of Evil (2007), Tome of Magic (2006, with Matthew Sernett, Dave Noonan, and Ari Marmell), Player's ...

  8. Chris Avellone - Wikipedia

    en.wikipedia.org/wiki/Chris_Avellone

    Chris Avellone is an American video game designer and comic book writer.He worked for Interplay and Obsidian Entertainment before becoming a freelance designer and writer. He is best known for his work on role-playing video games such as Planescape: Torment, Star Wars Knights of the Old Republic II: The Sith Lords and the Fallout series.

  9. The Bard's Tale IV: Barrows Deep - Wikipedia

    en.wikipedia.org/wiki/The_Bard's_Tale_IV:_Barrows...

    InXile had previously used Kickstarter to successfully crowdfund previous projects—Wasteland 2 and Torment: Tides of Numenera. [1] The crowdfunding campaign for The Bard's Tale IV launched on 2 June 2015 with a target of US$1.25 million. [1] The crowdfunding surpassed its target on 15 June 2015. [4] It was fully funded after only 12 days. [5]