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Traveller is a science fiction role-playing game first published in 1977 by Game Designers' Workshop. Marc Miller designed Traveller with help from Frank Chadwick, John Harshman, and Loren Wiseman. [1] Editions were published for GURPS, d20, and other role-playing game systems. From its origin and in the currently published systems, the game ...
GDW was a boardgame publisher long before it published Traveller, and as a result it published eight Traveller boardgames. [1] FFE published all eight as a single volume in 2000. [4] G0 Imperium [BOX SET: Rules booklet, 2 combat charts, terran/imperial counters, board/map], by Marc Miller, Frank Chadwick and John Harshman (1977)
Marc W. Miller partnered with Sweetpea Entertainment to license his science-fiction property Traveller in exchange for funding to get Imperium Games running in February 1996, as a new publisher solely dedicated to Traveller material, beginning with a new, fourth edition of the game titled Marc Miller's Traveller, commonly abbreviated T4.
In the original Traveller game, it was not too uncommon for characters to obtain membership in the TAS during character creation. The idea of the TAS is that it is an organization that exists to support what are basically 'transients,' or 'wanderers' ['Travellers' in the game's terminology] around the galaxy.
In the December 1983 edition of White Dwarf (Issue #48), Andy Slack reviewed the Traveller Starter Edition, the fourth revision of the basic rules, and called it "still the best science fiction role-playing game on the market; it has an almost perfect balance between realism and playability." Slack's only complaint about this edition was the ...
[3] [4] Perrin has also designed role playing products for Imperium Games's Traveller RPG Universe. [3] For the fourth edition of Traveller (also called Marc Miller's Traveller or T4) published by Imperium in 1996, each of the designers worked on separate portions of the rules, with Perrin writing rules for starships.
Mercenary is the fourth Traveller book, intended to be a supplement to the three volumes of the original game. [1] This volume covers how to create a mercenary character for a Traveller campaign, and how the player can try to have the mercenary recruited. The book also updates the Traveller weapons and combat system. [2]
Trevor Graver reviewed Leviathan for White Dwarf #23, giving it an overall rating of 9 out of 10, and stated that "One of the things I look forward to in each adventure is the library data section which seems to open a new leaf in the mysterious universe of Traveller.