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C++11 allowed lambda functions to deduce the return type based on the type of the expression given to the return statement. C++14 provides this ability to all functions. It also extends these facilities to lambda functions, allowing return type deduction for functions that are not of the form return expression;.
C++20 replaced the prior version of the C++ standard, called C++17, and was later replaced by C++23. [1] The standard was technically finalized [ 2 ] by WG21 at the meeting in Prague in February 2020, [ 3 ] had its final draft version announced in March 2020, [ 4 ] was approved on 4 September 2020, [ 5 ] [ 6 ] and published in December 2020.
libc++ as of version 9 has partial support for C++17, with the remainder "in progress" [53] Visual Studio 2017 15.8 (MSVC 19.15) Standard Library and later supports all C++17 library features except for "Elementary String Conversions" and referring to C99 instead of C11. "Elementary String Conversions" is added in Visual Studio 2019 16.4 [54]
Technically, Perl does not have a convention for including block comments in source code, but POD is routinely used as a workaround. PHP. PHP supports standard C/C++ style comments, but supports Perl style as well. Python. The use of the triple-quotes to comment-out lines of source, does not actually form a comment. [19]
C++23, formally ISO/IEC 14882:2024 [1], is the current open standard for the C++ programming language that follows C++20.The final draft of this version is N4950. [2] [3]In February 2020, at the final meeting for C++20 in Prague, an overall plan for C++23 was adopted: [4] [5] planned features for C++23 were library support for coroutines, a modular standard library, executors, and networking.
The std::string type is the main string datatype in standard C++ since 1998, but it was not always part of C++. From C, C++ inherited the convention of using null-terminated strings that are handled by a pointer to their first element, and a library of functions that manipulate such strings.
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In C++ computer programming, copy elision refers to a compiler optimization technique that eliminates unnecessary copying of objects.. The C++ language standard generally allows implementations to perform any optimization, provided the resulting program's observable behavior is the same as if, i.e. pretending, the program were executed exactly as mandated by the standard.