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  2. Arms and the Man - Wikipedia

    en.wikipedia.org/wiki/Arms_and_the_Man

    Arms and the Man is a comedy by George Bernard Shaw, whose title comes from the opening words of Virgil's Aeneid, in Latin: Arma virumque cano ("Of arms and the man I sing"). [ 5 ] The play was first produced on 21 April 1894 at the Avenue Theatre and published in 1898 as part of Shaw's Plays Pleasant volume, which also included Candida , You ...

  3. Harvey Smith (game designer) - Wikipedia

    en.wikipedia.org/wiki/Harvey_Smith_(game_designer)

    Harvey Smith (born 1966) is an American video game designer and writer, working at Arkane Studios. Smith has lectured in various places around the world on topics such as level design , emergent gameplay, leadership, game unit differentiation, [ 1 ] future trends and interactive narrative.

  4. File:Smith College Club of St. Louis presents Arms and the ...

    en.wikipedia.org/wiki/File:Smith_College_Club_of...

    English: Sketch by Marguerite Martyn of women who are taking all the roles in Shaw's Arms and the Man in a benefit performance of the Smith College Club of St. Louis. Top left is Mrs. R.L. Carter. Others are, left to right, Mary Kern, Eloise Ware, Marion Rumsey, Margaret Ferris, and Hazel Soerder. Swear words are indicated by dashes.

  5. The Art of Video Games - Wikipedia

    en.wikipedia.org/wiki/The_Art_of_Video_Games

    A companion book, The Art of Video Games: From Pac-Man to Mass Effect, accompanies the exhibition. It is written by Chris Melissinos , with a foreword by Elizabeth Broun , director of the Smithsonian American Art Museum and an introduction by Mike Mika, head of development for Other Ocean Interactive and a prominent advocate for the ...

  6. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design. Within the video game industry, video game design is usually just referred to as "game design", which is a more general term elsewhere. The video game designer is very much like the director of a film; the ...

  7. List of works by George Bernard Shaw - Wikipedia

    en.wikipedia.org/wiki/List_of_works_by_George...

    The true radical programme (Fabian tract 6: Shaw a contributor)‡ 1887 [3] 1889: Fabian Essays in Socialism (ed. Shaw with 2 Shaw essays) 1889; rev. 1908, 1931, 1948 1890: What socialism is (Fabian tract 13)‡ 1890 [3] 1892: Fabian election manifesto (Fabian tract 40)‡ 1892 [3] 1892: The Fabian Society: what it has done, and how it has done ...

  8. MDA framework - Wikipedia

    en.wikipedia.org/wiki/MDA_framework

    Fantasy (Game as make-believe): Imaginary world. Narrative (Game as drama): A story that drives the player to keep coming back; Challenge (Game as obstacle course): Urge to master something. Boosts a game's replayability. Fellowship (Game as social framework): A community where the player is an active part of it. Almost exclusive for ...

  9. George Bernard Shaw: His Plays - Wikipedia

    en.wikipedia.org/wiki/George_Bernard_Shaw:_His_Plays

    Mencken was first introduced to the works of George Bernard Shaw by his friend Will Page, and by 1904, he had begun work on George Bernard Shaw: His Plays. He had initially intended to publish the book through Brentano, which had published Shaw's work in the United States, but chose to go through John W. Luce after Brentano declined. [1]