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  2. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    For example, many teachers set up reward programs in their classrooms which allow students to earn free time, school supplies or treats for finishing homework or following classroom rules. [ 4 ] Teaching machines with gamification features were developed by cyberneticist Gordon Pask from 1956 onwards, after he was granted a patent for an ...

  3. Competition-based learning - Wikipedia

    en.wikipedia.org/wiki/Competition-based_learning

    Competition-based learning involves a team of students in an open-ended assignments or projects that resembles some problems students may face at the work place or in the real-world. However, the performance is being evaluated on the final completion of the project or task assigned in the course as a comparison to other groups.

  4. Educational psychology - Wikipedia

    en.wikipedia.org/wiki/Educational_psychology

    For example, teachers can alter student behavior by systematically rewarding students who follow classroom rules with praise, stars, or tokens exchangeable for sundry items. [ 21 ] [ 22 ] Despite the demonstrated efficacy of awards in changing behavior, their use in education has been criticized by proponents of self-determination theory , who ...

  5. Reading motivation - Wikipedia

    en.wikipedia.org/wiki/Reading_motivation

    Reading motivation is the motivational drive to read, an area of interest in the field of education. Studying and implementing the conditions under which students are motivated to read is important in the process of teaching and fostering learning. Reading and writing motivation are the processes to put more effort on reading and writing ...

  6. Motivation - Wikipedia

    en.wikipedia.org/wiki/Motivation

    Extrinsic motivation in the form of rewards and recognition also plays a key role in the learning process. However, it can conflict with intrinsic motivation in some cases and may then hinder creativity. [146] Various factors influence student motivation. It is usually beneficial to have an organized classroom with few distractions.

  7. Positive behavior interventions and supports - Wikipedia

    en.wikipedia.org/wiki/Positive_Behavior...

    The team is generally a representative group of all of the staff (classroom teachers, special education teachers, specialists, etc.). In a secondary school, students could also be included as part of this team. The team creates the systems used by the remainder of the staff and the students they serve. [10]

  8. Learning theory (education) - Wikipedia

    en.wikipedia.org/wiki/Learning_theory_(education)

    An example of the hugging strategy is when a student practices teaching a lesson or when a student role plays with another student. These examples encourage critical thinking that engages the student and helps them understand what they are learning—one of the goals of transfer of learning [ 24 ] and desirable difficulties .

  9. Zoltán Dörnyei - Wikipedia

    en.wikipedia.org/wiki/Zoltán_Dörnyei

    Classroom motivation levels are influenced by a teacher's motivational teaching practice. [11] There are practical and deliberate strategies a teacher can use to promote student motivation once group cohesiveness and positive interpersonal relationships have been established. [11]