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  2. Need for Speed: Carbon - Wikipedia

    en.wikipedia.org/wiki/Need_for_Speed:_Carbon

    Need for Speed: Carbon is a 2006 racing video game and the tenth installment in the Need for Speed series.Developed by EA Black Box, Rovio Mobile and published by Electronic Arts, it was released on October 31, 2006, for the PlayStation 2, PlayStation 3, Xbox, Xbox 360, GameCube, Windows, and Mac OS X, and on November 19, 2006 as a launch title for the Wii and in 2008 for arcade cabinets.

  3. Need for Speed - Wikipedia

    en.wikipedia.org/wiki/Need_for_Speed

    Need for Speed: Carbon was developed by EA Black Box in 2006. It was the first NFS game for the PlayStation 3 and the Wii and the last NFS game for the GameCube, the Game Boy Advance, and the Xbox. Carbon's handheld port is known as Need for Speed: Carbon – Own the City. The Wii port lacked online but made full use of the Wii Remote and Nunchuk.

  4. List of Need for Speed video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Need_for_Speed...

    Aftermarket customization of video game vehicles was an aspect first introduced by the Need for Speed series after the release of the film, The Fast and the Furious; the feature was included in every Need for Speed title developed by EA Black Box from Need for Speed: Underground through Need for Speed: Undercover. [2]

  5. Index of Windows games (N) - Wikipedia

    en.wikipedia.org/wiki/Index_of_Windows_games_(N)

    Need for Speed: Underground 2: 2004 EA Black Box: EA Games: Need for Speed: Most Wanted: 2005 EA Canada: Electronic Arts: Need for Speed: Carbon: 2006 EA Black Box, EA UK: Electronic Arts: Need for Speed: ProStreet: 2007 EA Black Box: Electronic Arts: Need for Speed: Undercover: 2008 EA Black Box: Electronic Arts: Need for Speed: Shift: 2009 ...

  6. Need for Speed: ProStreet - Wikipedia

    en.wikipedia.org/wiki/Need_for_Speed:_ProStreet

    Developed over the course of almost two years, ProStreet was conceived by the same team who led the production of Need for Speed: Most Wanted. It is the first Need for Speed game that was primarily developed for high-definition consoles such as the Xbox 360 and PlayStation 3, although versions for Microsoft Windows, PlayStation 2, and Wii were ...

  7. Need for Speed: Hot Pursuit (2010 video game) - Wikipedia

    en.wikipedia.org/wiki/Need_for_Speed:_Hot...

    The Wii version of Need for Speed: Hot Pursuit has very little in common with its Xbox 360, PlayStation 3 and Windows counterparts. This version was designed by a different company (Exient Entertainment), and was a completely different game in nearly every virtual aspect: graphics, soundtrack, racing modes, gameplay, and customization.

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  9. Need for Speed: World - Wikipedia

    en.wikipedia.org/wiki/Need_for_Speed:_World

    A screenshot of early gameplay, when the game was known as Need for Speed: World Online.World combines elements of role-playing with illegal street racing.. World has a similar gameplay style to 2005's Most Wanted and 2006's Carbon, focusing on illegal street racing, tuning, and police chases, and added some elements to the game such as "power-ups" (somewhat similar to Mario Kart).

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