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UTF-32 (32-bit Unicode Transformation Format), sometimes called UCS-4, is a fixed-length encoding used to encode Unicode code points that uses exactly 32 bits (four bytes) per code point (but a number of leading bits must be zero as there are far fewer than 2 32 Unicode code points, needing actually only 21 bits). [1]
Unicode defines two mapping methods: the Unicode Transformation Format (UTF) encodings, and the Universal Coded Character Set (UCS) encodings. An encoding maps (possibly a subset of) the range of Unicode code points to sequences of values in some fixed-size range, termed code units. All UTF encodings map code points to a unique sequence of ...
Unicode also adopted UTF-16, but in Unicode terminology, the high-half zone elements become "high surrogates" and the low-half zone elements become "low surrogates". [clarification needed] Another encoding, UTF-32 (previously named UCS-4), uses four bytes (total 32 bits) to encode a single character of the codespace. UTF-32 thereby permits a ...
UTF-8, UTF-16, UTF-32 and UTF-EBCDIC have these important properties but UTF-7 and GB 18030 do not. Fixed-size characters can be helpful, but even if there is a fixed byte count per code point (as in UTF-32), there is not a fixed byte count per displayed character due to combining characters. Considering these incompatibilities and other quirks ...
A code point is represented by a sequence of code units. The mapping is defined by the encoding. Thus, the number of code units required to represent a code point depends on the encoding: UTF-8: code points map to a sequence of one, two, three or four code units. UTF-16: code units are twice as long as 8-bit code units.
For UTF-8, the BOM is optional, while it is a must for the UTF-16 and the UTF-32 encodings. (Note: UTF-16 and UTF-32 without the BOM are formally known under different names, they are different encodings, and thus needs some form of encoding declaration – see UTF-16BE, UTF-16LE, UTF-32LE and UTF-32BE.) The use of the BOM character (U+FEFF ...
Reuters originally developed SCSU, then under the name RCSU for Reuters Compression Scheme for Unicode. [2] [3] [4] [5]At first the Unicode Consortium considered it to be a character encoding, [6] but in 1999 changed its mind: although it was still considered a transfer encoding syntax, for a while it was no longer considered a character encoding because different compressors might yield ...
UTF-8-encoded, preceded by 32-bit integer length of string in bytes Vectors of any other type, preceded by 32-bit integer length of number of elements Tables (schema defined types) or Vectors sorted by key (maps / dictionaries) Ion [18] \x0f [b]