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  2. History of animation - Wikipedia

    en.wikipedia.org/wiki/History_of_animation

    Pat Sullivan, the studio head took all of the credit for Felix, a common practice in the early days of studio animation. [26] Felix the Cat was distributed by Paramount Studios and attracted a large audience, [27] eventually becoming one of the most recognized cartoon characters in film history. Felix was the first cartoon to be merchandised.

  3. Zoetrope - Wikipedia

    en.wikipedia.org/wiki/Zoetrope

    A zoetrope is a pre-film animation device that produces the illusion of motion, by displaying a sequence of drawings or photographs showing progressive phases of that motion. A zoetrope is a cylindrical variant of the phénakisticope, an apparatus suggested after the stroboscopic discs were introduced in 1833.

  4. Eye movement - Wikipedia

    en.wikipedia.org/wiki/Eye_movement

    Eye movements are used by a number of organisms (e.g. primates, rodents, flies, birds, fish, cats, crabs, octopus) to fixate, inspect and track visual objects of interests. A special type of eye movement, rapid eye movement, occurs during REM sleep . The eyes are the visual organs of the human body, and move using a system of six muscles.

  5. Autostereogram - Wikipedia

    en.wikipedia.org/wiki/Autostereogram

    The top and bottom images produce a dent or projection depending on whether viewed with cross- () or wall- () eyed vergence. An autostereogram is a two-dimensional (2D) image that can create the optical illusion of a three-dimensional (3D) scene. Autostereograms use only one image to accomplish the effect while normal stereograms require two.

  6. Phenakistiscope - Wikipedia

    en.wikipedia.org/wiki/Phenakistiscope

    A family viewing animations in a mirror through the slits of stroboscopic discs (detail of an illustration by E. Schule on the box label for Magic Disk - Disques Magiques, c. 1833) The phenakistiscope (also known by the spellings phénakisticope or phenakistoscope) was the first widespread animation device that created a fluent illusion of motion.

  7. Early history of animation - Wikipedia

    en.wikipedia.org/wiki/Early_history_of_animation

    For the history of animation after the development of celluloid film, see history of animation. The early history of animation covers the period up to 1888, when celluloid film base was developed, a technology that would become the foundation for over a century of film. Humans have probably attempted to depict motion long before the development ...

  8. Megamind (franchise) - Wikipedia

    en.wikipedia.org/wiki/Megamind_(franchise)

    Megamind. (franchise) Megamind is an American media franchise created and owned by DreamWorks Animation, which began with the 2010 animated film of the same name written by Alan J. Schoolcraft and Brent Simons. The franchise follows the adventures of a supervillain named Megamind who suddenly gets a chance to defend Metro City from the forces ...

  9. Twelve basic principles of animation - Wikipedia

    en.wikipedia.org/wiki/Twelve_basic_principles_of...

    The 12 principles of animation. Toggle The 12 principles of animation subsection. Squash and stretch. Anticipation. Staging. Straight ahead action and pose to pose. In computer animation. Follow through and overlapping action. Slow in and slow out.