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A senior high school student can specialize in ICT or any of these strands and will receive a certificate that could be used for employment or a basis for further college education upon completion. The ICT strand allows students to learn writing computer programs, digital illustration, and website design/development. [ 9 ]
In 2004 Bigfoot Entertainment began training Cebuanos in camera operation. Within a year, in response to the growing demand for film education, the doors of IAFT were opened to full-time filmmaking students. The school was formed with the intention of hiring graduates for the affiliates, Bigfoot Studios and Fashion TV Philippines and Singapore ...
Educational entertainment, also referred to by the portmanteau edutainment, [1] is media designed to educate through entertainment. The term was used as early as 1954 by Walt Disney . Most often it includes content intended to teach but has incidental entertainment value.
Applications run on the same three times per year schedule. “As an archipelagic state, Filipinos also take pride in the terrain as the country boasts a stretch of locations spanning landscapes ...
The QCinema Project Market, the industry platform of the Philippines’ QCinema International Film Festival, wrapped its second edition with grants and co-production support distributed across ...
Sine'skwela is a curriculum-based show, in line with the science classes of public elementary students from Grade 2 to 6 in the Philippines. The Department of Education mandated that the show will be used as a reference for school classes and be screened at least once a week.
MASTERCLASSES The Philippines’ Quezon City Film Commission (QCFC) is teaming with European Audiovisual Entrepreneurs (EAVE) to launch the first EAVE marketing masterclasses, which aims to ...
The University of The Visayas New School (UVNS) offers esports and game development through their Senior High Arts and Design track. [11] UVNS offers subjects like game theory, mechanics, strategy, and game awareness. Students can also pick up game design, branding, and shoutcasting as well as entrepreneurship. [11]